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Steam News24 June 20251y ago

Update to 1.0.5

General Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle.

Full notes

Full Crossed Wires update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
fixedGeneral Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders.
fixedChapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged.
addedChapter 2 - Papers in the conference room now have more varied inspect dialog as intended.
changedChapter 5 - Some conveyor belt speeds increased to reduce tedium.
changedChapter 6 - Some sentry positions adjusted to increase clarity.

Crossed Wires changes

fixedGeneral Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders.
fixedChapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged.
addedChapter 2 - Papers in the conference room now have more varied inspect dialog as intended.
changedChapter 5 - Some conveyor belt speeds increased to reduce tedium.
changedChapter 6 - Some sentry positions adjusted to increase clarity.

General Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders.

Chapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged.

Chapter 2 - Papers in the conference room now have more varied inspect dialog as intended.

Chapter 5 - Some conveyor belt speeds increased to reduce tedium.

Chapter 6 - Some sentry positions adjusted to increase clarity.

Chapter 7 - Replaced a puzzle which was too tightly balanced and resulted in frustrating behavior.

Source

Steam News / 24 June 2025

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