What changed
2 fixes1 addition2 changes0 removals
- UI and audio
- Fixes
- Gameplay
fixedGeneral Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders.
fixedChapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged.
addedChapter 2 - Papers in the conference room now have more varied inspect dialog as intended.
changedChapter 5 - Some conveyor belt speeds increased to reduce tedium.
changedChapter 6 - Some sentry positions adjusted to increase clarity.
Crossed Wires changes
fixedGeneral Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders.
fixedChapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged.
addedChapter 2 - Papers in the conference room now have more varied inspect dialog as intended.
changedChapter 5 - Some conveyor belt speeds increased to reduce tedium.
changedChapter 6 - Some sentry positions adjusted to increase clarity.
General Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders.
Chapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged.
Chapter 2 - Papers in the conference room now have more varied inspect dialog as intended.
Chapter 5 - Some conveyor belt speeds increased to reduce tedium.
Chapter 6 - Some sentry positions adjusted to increase clarity.
Chapter 7 - Replaced a puzzle which was too tightly balanced and resulted in frustrating behavior.