Full notes
Full Cross of Auria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
This wasn't intended to release today but I received a bug report regarding an impassability situation if you took on the Caravan Dan quest from the Rabbit's Foot and then didn't turn it in before beginning the Orc War. This patch disables the blocking tiles while the OrcWar trigger is active.
Additionally, I was still going through Skills & Systems, so here's what rolled out alongside this today:
Did another pass over the Armor from 8.2.1.0, reorganizing the tooltip display. Nothing functionally has changed, only the tooltips of newly acquired items. [+/- Resist (icon, icon).] changed from [Resist icon, icon +/-%.] && [Immune (icon)] changed from [icon Immunity]
New keyword: Enchant (icon). Used on Armor to highlight an additional damage element applied to Normal Attacks.
Insecticide Quiver updated to Bleed I, Poison I, and Burn I.
"Unremarkable" now in gray instead of yellow.
Anemo Plague Blade now applies Poison I.
Armor up to database #800 updates to reflect newest changes. All new gear referencing protections to burns, poisons, and bleeds will also protect from the newest iteration at the same rate. Some weapons also reflect the newest changes, but I wasn't finished going through them so off the top of my head don't know how far I got before I started to address the bug.
This patch is available for download immediately.
Source
Changelog.gg summarizes and formats this update. How we read updates.
