In this update3
Full notes
Full CROPS! update
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What changed
- Gameplay
- Balance
- Fixes
- Performance
CROPS! changes
Patch 0.5.1
Yes, the patches now have numbers to tell them apart.
Some changes in the last patch were a bit much, bringing the meta to be pretty range-focused. This patch will come with some buffs to bring back fruits and roots again.
Balance:
- 🟢AgilityTeleport distance: 500 --> 700 | Ranged units no longer teleport to backline. | Agility buff: +3 new fields --> +4 new fields
🟢Banana: 12HP --> 13HP
🟡Apple: 6HP --> 5HP | 3DMG --> 4DMG
🔴Cabbage: +5HP per adjacent leafy --> +4HP per adjacent leafy
🟢Leek: 12HP --> 14HP
🟢Liquorice: 12HP --> 13HP
🟡Redcap: 5HP --> 3HP | 1DMG --> 2DMG
🟢Cauliflower: 6HP --> 4HP | Gives +3HP --> Gives +4HP
🟢Avocado: 5DMG --> 6DMG
Fixes:
Fixed a bug where barley with revive would turn into broccoli.
Got reports that the balance totem was still bugged. Tried a new fix.
Retried to fix a crash issue that only a very small handful of players experienced.
//Bocary
Source
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