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Steam News17 February 20264mo ago

Android Release Update!

We've been hard at work getting Crony Corp ready for its Android release! We've submitted a build for review to Google, so it'll hopefully be available by the end of the month!

Full notes

Full Crony Corp update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

25 fixes2 additions17 changes1 removal
  • Gameplay
  • Fixes
  • Maps
  • Performance
  • UI and audio
  • Server
changedUpdated Intro Sequence
changedAdjusted Tutorial Dialog
fixedFixed Bug where Alt Tutorial Dialog was not firing off
fixedFixed Various Areas in the Tutorial where quitting without completing the objective could soft lock the game
changedRe-baked all floorplans (Some buildings may shift on your map)
removedBuildings no longer play Upgrade VFX on initial load

We've been hard at work getting Crony Corp ready for its Android release! We've submitted a build for review to Google, so it'll hopefully be available by the end of the month! In the process of doing so, we've squashed a whole bunch of bugs:

-Assorted Updates/Fixes-

  • Updated Intro Sequence

  • Adjusted Tutorial Dialog

  • Fixed Bug where Alt Tutorial Dialog was not firing off

  • Fixed Various Areas in the Tutorial where quitting without completing the objective could soft lock the game

  • If Declaring Bankruptcy, the player is now asked if they would like to play the tutorial instead of being forced into it again

  • Re-baked all floorplans (Some buildings may shift on your map)

  • Buildings no longer play Upgrade VFX on initial load

  • Fixed Major Bug where API would crash when cancelling construction of a building

  • Fixed Bug where occasionally, a newly built structure will throw an electric node error during a re-sync

  • Adjusted Ore Viewer code to only Draw if Mouse is near the Ore

  • Added "Are You Sure" modal when cancelling construction via the in-world UI

  • Deleted Duplicate Boundary Walls

  • Bankruptcy count is now being tracked

  • Server Health Check now only occurs on Enable on the Main Menu, opposed to once every minute

  • Updated discord link

  • Fixed Bug where saved Framerate wasn't being properly set on game start

-Audio Updates/Fixes-

  • Unified Audio Controllers between Scenes

  • Main Menu, Greenfield, and PVP screen now each have their own music

  • Added SFX to all buttons and toggles

-Daily Rewards Updates/Fixes-

  • Daily Rewards Panel now uses a status modal instead of a dialog box to inform the player that the Warehouse is Full

  • Daily Rewards Panel will now close if Warehouse is Full, and a Rewards Button will appear the player can press to bring it back up once they make space in the Warehouse

  • Fixed Bug where Close Button was not working on the Daily Rewards panel

  • Fixed Bug with Daily Rewards sometimes not closing after claiming rewards

  • Fixed Bug where Full Warehouse warnings were not properly working for Daily Rewards, causing soft locks

  • Fixed Bug where Declaring Bankruptcy with an unclaimed Daily Reward could soft lock the Tutorial

  • Marketplace Updates/Fixes-

  • Fixed Bug where Marketplace Menu Blocker was not activating properly

  • Front-loaded Marketplace Menu load during Player load to reduce lag when clicking on Marketplace button

  • Fixed Bug where the Marketplace Slider would rapidly switch between enabled/disabled when warehouse Inventory full

-Warehouse/Factory Menu Updates/Fixes-

  • Fixed Bug where Warehouse Inventory would not delete itself if it were a negative number

  • Fixed Bug where Warehouse Inventory Content would duplicate when swapping between Upgrade and Inventory Menu

  • Fixed Bug where the Warehouse Upgrades page was loading very slowly

  • Opening up the Factory Detail page will now always default to the Recipe page

  • Fixed Bug where viewing an empty Warehouse Inventory would throw an error

  • Fixed Bug where Warehouse would lock the Sell Slider to 1 when Warehouse is Full

  • Fixed Bug where Factory Upgrade Stats were not being properly colored coded

-Other Menu Updates/Fixes-

  • Fixed Bug where the Auto Trader would cause your E-Certs to go negative if a Sell Slot was setup for them

  • Leaving PVP mode will now return you to the zoom level you had prior to entering PVP mode

  • Entering Build, Road, Logistics, or PVP screen modes now disables trucks from being drawn on screen

  • Fixed a bunch of issues with the Road Build controls

  • Fixed Bug where Logistics Route List was not updating properly

  • Logistics Setup is now a scroll-able

-Assorted Bug Fixes-

  • Fixed Bug with canvas layering in the Settings Menu

  • Fixed bug where Company Stats was not turning gold when HQ was open

  • Fixed Bug where Remember Me would not work properly on Log Out

  • Fixed Bug where Settings and Store button would sometimes not work

  • Fixed Bug where Camera Lock Toggle was improperly enabled on PC

  • Assorted UI fixes

Source

Steam News / 17 February 2026

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