Full notes
Full Crony Corp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
Crony Corp changes
Fixed Bug where Power Plants on their own circuit would not properly store generated power - Fixed Bug with verifying Premium Cost for Skipping Building - Fixed Bug where Power Consumption was ignored after first cycle of recipe - Players may now disable items for pick up or drop off by clicking on them in the Logistics Setup - End Game Products no longer show up during Logistics Setup as they can no longer be delivered via Truck - End Game Goods are no longer able to be exported or transported via trucks. Instead, the Output of End Game Factories will automatically be shown in the Warehouse, and can be sold directly from there. - AutoTrader now allows for full Warehouse inventory to be sold - Fixed Bug with AutoTrader not working for End Game Goods
Source
Changelog.gg summarizes and formats this update. How we read updates.
