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Steam News18 September 20259mo ago

Update Notes for 9/18/2025

Fixed Bug where Power Plants on their own circuit would not properly store generated power - Fixed Bug with verifying Premium Cost for Skipping Building - Fixed Bug where Power Consumption was ignored after first cycle

Full notes

Full Crony Corp update

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What changed

1 fix0 additions0 changes0 removals
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fixedFixed Bug where Power Plants on their own circuit would not properly store generated power - Fixed Bug with verifying Premium Cost for Skipping Building - Fixed Bug where Power Consumption was ignored after first cycle of recipe - Players may now disable items for pick up or drop off by clicking on them in the Logistics Setup - End Game Products no longer show up during Logistics Setup as they can no longer be delivered via Truck - End Game Goods are no longer able to be exported or transported via trucks. Instead, the Output of End Game Factories will automatically be shown in the Warehouse, and can be sold directly from there. - AutoTrader now allows for full Warehouse inventory to be sold - Fixed Bug with AutoTrader not working for End Game Goods

Crony Corp changes

fixedFixed Bug where Power Plants on their own circuit would not properly store generated power - Fixed Bug with verifying Premium Cost for Skipping Building - Fixed Bug where Power Consumption was ignored after first cycle of recipe - Players may now disable items for pick up or drop off by clicking on them in the Logistics Setup - End Game Products no longer show up during Logistics Setup as they can no longer be delivered via Truck - End Game Goods are no longer able to be exported or transported via trucks. Instead, the Output of End Game Factories will automatically be shown in the Warehouse, and can be sold directly from there. - AutoTrader now allows for full Warehouse inventory to be sold - Fixed Bug with AutoTrader not working for End Game Goods
  • Fixed Bug where Power Plants on their own circuit would not properly store generated power - Fixed Bug with verifying Premium Cost for Skipping Building - Fixed Bug where Power Consumption was ignored after first cycle of recipe - Players may now disable items for pick up or drop off by clicking on them in the Logistics Setup - End Game Products no longer show up during Logistics Setup as they can no longer be delivered via Truck - End Game Goods are no longer able to be exported or transported via trucks. Instead, the Output of End Game Factories will automatically be shown in the Warehouse, and can be sold directly from there. - AutoTrader now allows for full Warehouse inventory to be sold - Fixed Bug with AutoTrader not working for End Game Goods

Source

Steam News / 18 September 2025

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