Full notes
Full Crony Corp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
- Balance
Crony Corp changes
Fixed an issue where the client would crash when you moved a building
Fixed an issue where power lines wouldn't redraw under certain circumstances
Fixed an issue where orphan buildings would end up in an error state
Improved progressive building upgrade rendering
Fixed a bug where warehouse inventory would be counted twice when calculating net worth
Fixed a bug where having a manager in an HR slot would cause the player simulation to not load on the client
Adjusted price action response behavior sensitivity and range
Made it harder to bamboozle the market money men with promises of ammonium nitrate that don't exist
Source
Changelog.gg summarizes and formats this update. How we read updates.
