Full notes
Full Crocogame update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Crocogame changes
Crocogame is meant to be a challenging game. However, the enemy damage was too high, especially on lower difficulties, where the players were still figuring out the mechanics.
reduced base poison and enemy projectile damage. - reduced base damage on many melee enemies. - increased ranged viper skill cooldown from 10 to 12 seconds. (ranged viper skill launches 3 projectiles in a cone).
More balance patches will follow if the game is still too hard.
Source
Changelog.gg summarizes and formats this update. How we read updates.
