Full notes
Full Croak update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- Security
- Performance
- UI and audio
version:0.5.35.e71541d.REL
Big update with tons of fixes and improvements, so I encourage everyone to download the latest version for the best demo experience! :)
Features and Improvements
Restart Level and Restart Room buttons added to the pause menu, to the request of many!
Level timer now stops immediately when finishing a level
Added generic gamepad glyph support
Improved UI support for multiple resolutions
New mouse tutorial for grapple options in Swamp_326
Added small grapple buffer to allow flipping direction without cancelling
Reduced intro animation from 3.5s to 3s for faster control at level start
Upgraded save system, possible fix for loading screen crashes/infinite loading screen issue
Balancing
Reduced medals required to unlock 1-3 from 7 to 4
Gold medal time adjustments: 1-1: 1:55 → 2:00 1-2: 2:20 → 2:30 1-6: 1:15 → 1:30
- Swamp_361adjusted death vine wall near secret coin and widened vertical corridor
Swamp_363: moved death vine column slightly to the right
- Swamp_355added directional arrow for better readability and speedrunning clarity
- Swamp_326adjusted bushes, spacing, and added death vines to prevent exploits
- Swamp_380removed death ceiling in central corridor and added solid ground
- Swamp_Challenge011removed ground and death vines in front of first cannon
Bug Fixes + optimizations
Fixed Beaver boss soft lock
Faster Beaver phase 2 start and restart
Fixed Beaver playing wrong anticipation in some cases during phase 2
Fixed cannonball explosion SFX not always playing
Fixed invisible input conflicts when rebinding to RB and LB
Fixed a small respawn stutter that could reset player speed
Small optimization for SwampChallenge_013
Fixed out of bounds blocks in Swamp_306
Stopped unintended tongue behaviour in Swamp_326
VinePlatform prefab alignment improved
If you encountered a bug not listed and would like to share it with us, I welcome you to share it with us on our Discord.
Visual
Notification icon added to new playable levels in the Overworld
Updated Overworld textures and UI sprites
New exit flag sprite
New Beaver vulnerable animations
Localization
Now fully supported in:
Spanish, Español
Portuguese, Português
German, Deutsch
Italian, Italiano
Traditional Chinese, 繁體中文
Simplified Chinese, 简体中文
Japanese, 日本語
Korean, 한국어
Russian, Русский
Polish, Polski
Turkish, Türkçe
Thank you to everyone who contributed with bug-finding and suggestions! We are so thankful to the community for your feedbacks in helping us improve Croak! ♡
Cheers from the Croak dev team!
Source
Changelog.gg summarizes and formats this update. How we read updates.
