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Steam News27 February 20264mo ago

Patch Notes (demo build)

version:0.5.35.e71541d.REL Big update with tons of fixes and improvements, so I encourage everyone to download the latest version for the best demo experience!

Full notes

Full Croak update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes10 additions24 changes1 removal
  • Gameplay
  • Compatibility
  • Fixes
  • Security
  • Performance
  • UI and audio
changedBig update with tons of fixes and improvements, so I encourage everyone to download the latest version for the best demo experience! :)
addedFeatures and ImprovementsRestart Level and Restart Room buttons added to the pause menu, to the request of many!
addedFeatures and ImprovementsAdded generic gamepad glyph support
changedFeatures and ImprovementsImproved UI support for multiple resolutions
addedFeatures and ImprovementsNew mouse tutorial for grapple options in Swamp_326
addedFeatures and ImprovementsAdded small grapple buffer to allow flipping direction without cancelling
intro animation3.5s3sintro animation decreased, nerfmedals required to unlock 1-374medals required to unlock 1-3 decreased, nerf

version:0.5.35.e71541d.REL

Big update with tons of fixes and improvements, so I encourage everyone to download the latest version for the best demo experience! :)

Features and Improvements

  • Restart Level and Restart Room buttons added to the pause menu, to the request of many!

  • Level timer now stops immediately when finishing a level

  • Added generic gamepad glyph support

  • Improved UI support for multiple resolutions

  • New mouse tutorial for grapple options in Swamp_326

  • Added small grapple buffer to allow flipping direction without cancelling

  • Reduced intro animation from 3.5s to 3s for faster control at level start

  • Upgraded save system, possible fix for loading screen crashes/infinite loading screen issue

Balancing

  • Reduced medals required to unlock 1-3 from 7 to 4

    Gold medal time adjustments: 1-1: 1:55 → 2:00 1-2: 2:20 → 2:30 1-6: 1:15 → 1:30

  • Swamp_361adjusted death vine wall near secret coin and widened vertical corridor
  • Swamp_363: moved death vine column slightly to the right

  • Swamp_355added directional arrow for better readability and speedrunning clarity
  • Swamp_326adjusted bushes, spacing, and added death vines to prevent exploits
  • Swamp_380removed death ceiling in central corridor and added solid ground
  • Swamp_Challenge011removed ground and death vines in front of first cannon

Bug Fixes + optimizations

  • Fixed Beaver boss soft lock

  • Faster Beaver phase 2 start and restart

  • Fixed Beaver playing wrong anticipation in some cases during phase 2

  • Fixed cannonball explosion SFX not always playing

  • Fixed invisible input conflicts when rebinding to RB and LB

  • Fixed a small respawn stutter that could reset player speed

  • Small optimization for SwampChallenge_013

  • Fixed out of bounds blocks in Swamp_306

  • Stopped unintended tongue behaviour in Swamp_326

  • VinePlatform prefab alignment improved

If you encountered a bug not listed and would like to share it with us, I welcome you to share it with us on our Discord.

Visual

  • Notification icon added to new playable levels in the Overworld

  • Updated Overworld textures and UI sprites

  • New exit flag sprite

  • New Beaver vulnerable animations

Localization

Now fully supported in:

  • Spanish, Español

  • Portuguese, Português

  • German, Deutsch

  • Italian, Italiano

  • Traditional Chinese, 繁體中文

  • Simplified Chinese, 简体中文

  • Japanese, 日本語

  • Korean, 한국어

  • Russian, Русский

  • Polish, Polski

  • Turkish, Türkçe

Thank you to everyone who contributed with bug-finding and suggestions! We are so thankful to the community for your feedbacks in helping us improve Croak! ♡

Cheers from the Croak dev team!

Source

Steam News / 27 February 2026

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