Full notes
Full Critter Crossfire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
I've been working on this game as a solo developer for the past 7 years. It's surreal that the game is finally released! I hope you all enjoy playing the game as much as I did making it!
Along with the release, I have a number of exciting new additions!
Patch Notes:
New 4-Player Map
There's now an additional 4-player map in the Sakura Falls biome.
Additional Notes:
CPU-controlled players will shoot faster now, which should speed up each of their turns.
Critters with Stealth Cloak will now hide their Aura (Damage, Defense, Healing and Movement) when invisible.
Reordered the challenges and unlockable items in the Dinosaur challenges based on relative difficulty and playtesting.
The unlock order of items in Versus mode have been shuffled around and 4 items are unlocked per game instead of 3.
Many of the campaign meta progression unlocks have an extra upgrade inserted that costs 50 Shadow.
The amount of shadow earned on Critter mode has been reduced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
