What changed
0 fixes1 addition4 changes0 removals
addedI wanted to offer a sneak peak preview of these 4 new maps that are being added in the full version of the game. These should offer a refreshing burst of variety into the runs, with each map offering a new challenge to tackle. Here they are:
changedBazaarThe bazaar is very busy with lost of stalls to shoot through. Half of the map is raised, making it advantageous to shoot from the high ground. Your critters will start on the low ground, so you'll need to fight your way up if you want to capture it. There's also a tall building on the left that can be climbed, or it can act as a perch for enemy snipers.
changedCastle WallYour critters will each spawn in their own tower, connected by a bridge. Enemies will spawn outside and try to breach the castle. You start well-protected in the high ground, but it is tough to get good angles on the enemies, so you may need to leave your safety to take them out.
changedSakura BridgeA beautiful bridge over a tranquil river with cherry blossom trees all around. You can choose to split your critters on either side of the bridge or keep them grouped up and push to one side. Enemies that spawn on the other side of the river will engage in long-range shootouts, so make sure you have your aiming down. There's also a ramp that leads down to water level and you can shoot under the bridge!
changedFactory BowlThere's 1 giant conveyor belt that moves critters around the perimeter of the bowl. Your critters will start at the bottom and enemies will spawn on the outside shooting in. You can use the conveyor belt to split up enemy groups, but you'll also have to shoot at moving targets. There are many spinning gears and moving obstacles to shoot around or take cover behind.
Critter Crossfire changes
addedI wanted to offer a sneak peak preview of these 4 new maps that are being added in the full version of the game. These should offer a refreshing burst of variety into the runs, with each map offering a new challenge to tackle. Here they are:
changedThe bazaar is very busy with lost of stalls to shoot through. Half of the map is raised, making it advantageous to shoot from the high ground. Your critters will start on the low ground, so you'll need to fight your way up if you want to capture it. There's also a tall building on the left that can be climbed, or it can act as a perch for enemy snipers.
changedYour critters will each spawn in their own tower, connected by a bridge. Enemies will spawn outside and try to breach the castle. You start well-protected in the high ground, but it is tough to get good angles on the enemies, so you may need to leave your safety to take them out.
changedA beautiful bridge over a tranquil river with cherry blossom trees all around. You can choose to split your critters on either side of the bridge or keep them grouped up and push to one side. Enemies that spawn on the other side of the river will engage in long-range shootouts, so make sure you have your aiming down. There's also a ramp that leads down to water level and you can shoot under the bridge!
changedThere's 1 giant conveyor belt that moves critters around the perimeter of the bowl. Your critters will start at the bottom and enemies will spawn on the outside shooting in. You can use the conveyor belt to split up enemy groups, but you'll also have to shoot at moving targets. There are many spinning gears and moving obstacles to shoot around or take cover behind.
I wanted to offer a sneak peak preview of these 4 new maps that are being added in the full version of the game. These should offer a refreshing burst of variety into the runs, with each map offering a new challenge to tackle. Here they are:
Bazaar
The bazaar is very busy with lost of stalls to shoot through. Half of the map is raised, making it advantageous to shoot from the high ground. Your critters will start on the low ground, so you'll need to fight your way up if you want to capture it. There's also a tall building on the left that can be climbed, or it can act as a perch for enemy snipers.
Castle Wall
Your critters will each spawn in their own tower, connected by a bridge. Enemies will spawn outside and try to breach the castle. You start well-protected in the high ground, but it is tough to get good angles on the enemies, so you may need to leave your safety to take them out.
Sakura Bridge
A beautiful bridge over a tranquil river with cherry blossom trees all around. You can choose to split your critters on either side of the bridge or keep them grouped up and push to one side. Enemies that spawn on the other side of the river will engage in long-range shootouts, so make sure you have your aiming down. There's also a ramp that leads down to water level and you can shoot under the bridge!
Factory Bowl
There's 1 giant conveyor belt that moves critters around the perimeter of the bowl. Your critters will start at the bottom and enemies will spawn on the outside shooting in. You can use the conveyor belt to split up enemy groups, but you'll also have to shoot at moving targets. There are many spinning gears and moving obstacles to shoot around or take cover behind.