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Steam News4 April 20242y ago

Early Access 0.8.1.87

- New Ability: Spore Spore creation probability +1%, damage +25% Link: base damage, range Attaches spores to the hit enemy for 5 seconds.

Full notes

Full CriticalOrb update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions6 changes1 removal
  • Balance
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
addedNew Ability: Spore Spore creation probability +1%, damage +25% Link: base damage, range
changedAttaches spores to the hit enemy for 5 seconds. If an enemy with spores attached becomes attached again, the spores will be transmitted to nearby enemies. The contagion radius is the player's range. Enemies with spores attached take damage every tick.
addedNew Ability: Chain Action If you kill enemies consecutively, damage increases by 1%.
changedIf you fail to kill it, the increased damage is reset.
changedDamage increases up to 10 times.
changedAbility logic optimization. (20% to 30% faster speed)
(20%30%( increased, buffInertial Drift Artifact price increased from 30,000100Inertial Drift Artifact price increased from 30, increased, buffHealth increase per level 1,2501Health increase per level 1, decreased, nerf

CriticalOrb changes

addedNew Ability: Spore Spore creation probability +1%, damage +25% Link: base damage, range
changedAttaches spores to the hit enemy for 5 seconds. If an enemy with spores attached becomes attached again, the spores will be transmitted to nearby enemies. The contagion radius is the player's range. Enemies with spores attached take damage every tick.
addedNew Ability: Chain Action If you kill enemies consecutively, damage increases by 1%.
changedIf you fail to kill it, the increased damage is reset.
changedDamage increases up to 10 times.

- New Ability: Spore Spore creation probability +1%, damage +25% Link: base damage, range

Attaches spores to the hit enemy for 5 seconds. If an enemy with spores attached becomes attached again, the spores will be transmitted to nearby enemies. The contagion radius is the player's range. Enemies with spores attached take damage every tick.

- New Ability: Chain Action If you kill enemies consecutively, damage increases by 1%.

If you fail to kill it, the increased damage is reset.

Damage increases up to 10 times.

kill criteria: Kill within 5 seconds.

- Ability logic optimization. (20% to 30% faster speed)

- Remove debug mode

- Inertial Drift Artifact price increased from 30,000 to 100,000 Orbs.

- Added logic related to tick damage (nerf logic)

- Fixed supply box tooltip widget information error

- Boss stamina adjustment. Health increase per level 1,250 -> 1,750

- Fixed setting menu screen mode change error

- Fixed resolution setting error - Resolution options now show all options supported by your hardware.

- Now there is no loading. Previous loading existed to build navigation for AI, but now the navigation is pre-built.

Source

Steam News / 4 April 2024

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