Full notes
Full CriticalOrb update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
CriticalOrb changes
- Epic monster summon frequency nerfed (too many summoned) 1/300 -> 1/2000
- Fixes an issue where the Steam Demon's abilities in the Lava Map did not disappear properly. (Decal)
- Fixed an issue where the game would crash immediately after starting due to an error in the player's basic projectile logic.
- map lighting build issue solved
- Desert, Snow map will be restored
- Solved an issue where the glow overlay was not applied to interaction objects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
