Full notes
Full Critical Gravity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Critical Gravity changes
Here is the long overdo upgrade to steering sensitivity, which vastly improves the driving experience. Also customized it, 'Axis Sensitivity' has been added to the Input Manager for more control.
The default Steering Axis Sensitivity has been changed from '1' to '.01' if a controller is detected. (Tested on an X-Box Controller, Retrolink, Thrustmaster Wheel and Oculus Quest hands).
Source
Changelog.gg summarizes and formats this update. How we read updates.
