Full notes
Full Critical Annihilation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Fixes
- Performance
- UI and audio
v0.8.1264 has been put live on the main branch, here's a list of all the changes since the last version:
Changes
Added first version of model editor
Added steam workshop support
Fixed scrollbar
Fixed projectile max distance
Fixed root motion (bug caused by unity update)
Fixed particle effects (bug caused by unity update)
Fixed resolution settings (bug caused by unity update)
Fixed ground paint (was missing a lot of paint)
Fixed ambient light intensity (bug caused by unity update)
Fixed smoke-ring/puff showing up on main screen
Moved screenshot path to documents folder
Improved explosions
Improved particle effects (particle motion blur will get a separate setting later)
Performance fixes in particle engine
Performance fixes in fracture engine
The model editor currently has a lot of hotkeys which don't have a toolbar yet, you can get a quick overview of these when you press the "Quick Help" button inside the editor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
