Full notes
Full Critical Annihilation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
This patch adds some more features to the in-game editor
Changes
Added undo/redo functionality (ctrl-z/ctrl-y)
Added automatic resizing of model parts
Added old models to editor (not loaded in game yet)
Added Slice tool, press 's' while editing to switch to it.
Made save games backwards compatible
Fixed color-picker when hitting 'c' again it now exits the picker
Undo/Redo buffer is kept per model while the editor is open, so if you switch to another model and back you can still undo/redo. Older models aren't added to existing model packs yet, should be fixed in next update.
Slice tool usage:
Ctrl + Mouse wheel changes the position of the plane
Left click to add/paint voxel, right click to remove voxel
1,2 and 3 switch between x/y/z planes
I'll be adding a toolbar and some widgets for this in a later update.
How to enable the patchtest branch
Go to Steam Library
Right click on Critical Annihilation
Click on Properties in the popup menu
Click on the [Beta] tab in the screen that pops up
It'll show a page with a dropdown to select a beta version, select "patchtest" (You can go back at any time by selecting "None" here)
Close the window and it'll start applying the patch
Source
Changelog.gg summarizes and formats this update. How we read updates.
