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Steam News27 February 201610y ago

Patch 0.8.983 (on patchtest beta)

New patch has just been uploaded to the patchtest beta build. We could use some testers to test it out, see below notes on how to active it now.

Full notes

Full Critical Annihilation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes6 additions6 changes3 removals
  • Compatibility
  • Fixes
  • Events
  • Gameplay
  • Maps
  • Balance
addedNew patch has just been uploaded to the patchtest beta build. We could use some testers to test it out, see below notes on how to active it now. The patch has quite a few low level changes (mainly path finding related) that require some extensive testing, so it'll stay on the beta build for a few days before it goes live.
fixedBug FixesFixed energy weapons not correctly updating physics
fixedBug FixesFixed forcefield colliders, shouldn't be able to run through it anymore on low framerates.
fixedBug FixesFixed just assigned stats resetting when choosing a reward.
fixedBug FixesFixed laser perk, now actually adds a laser again
fixedBug FixesFixed normal weapon firing at the same time as last projectile of special weapon.

Critical Annihilation changes

addedNew patch has just been uploaded to the patchtest beta build. We could use some testers to test it out, see below notes on how to active it now. The patch has quite a few low level changes (mainly path finding related) that require some extensive testing, so it'll stay on the beta build for a few days before it goes live.
fixedFixed energy weapons not correctly updating physics
fixedFixed forcefield colliders, shouldn't be able to run through it anymore on low framerates.
fixedFixed just assigned stats resetting when choosing a reward.
fixedFixed laser perk, now actually adds a laser again

New patch has just been uploaded to the patchtest beta build. We could use some testers to test it out, see below notes on how to active it now. The patch has quite a few low level changes (mainly path finding related) that require some extensive testing, so it'll stay on the beta build for a few days before it goes live.

Bug Fixes

  • Fixed energy weapons not correctly updating physics

  • Fixed forcefield colliders, shouldn't be able to run through it anymore on low framerates.

  • Fixed just assigned stats resetting when choosing a reward.

  • Fixed laser perk, now actually adds a laser again

  • Fixed normal weapon firing at the same time as last projectile of special weapon.

  • Fixed not being able to hit units that are too close to you

  • Fixed pathfinding not updating correctly on map destruction

  • Fixed rewards, you will no longer get your class abilities as a reward (turret/shield for soldier)

  • Fixed rounding error on stats screen

  • Fixed shield/accuracy/speed stats

  • Fixed stats available message not disappearing while mission text was up

  • Fixed stats screen not refreshing when selecting perks that give extra stats.

  • Removed resolutions below 1280x720 from the full-screen resolution list to prevent locking out the GUI

Changes

  • Added a "disable controller input" option to the control settings screen

  • Added more holes in the yard fences to hep out the aliens a bit.

  • Added tooltips to stats

  • Added tooltip to pointlight setting

  • Added visible shield effect to invulnerability shield (graphics will be changed later)

  • Changed name of "Strength" stat to "Accuracy"

  • Decreased damage of humanoid enemy weapons

  • Improved camera smoothing

  • Improved effectiveness of squad members

  • Lowered the amount of speed a point in the speed stat gives.

  • Mars is no longer endless

  • Removed MSAA options from AA settings since they don't work in deferred rendering.

  • Replaced pathfinding system

  • Spawns slightly re-adjusted, will be adjusted more next week

  • Unlocked engineer and scout (default stats/weapons/abilities will be changed in a later patch)

How to enable the patch right now

  1. Go to Steam Library

  2. Right click on Critical Annihilation

  3. Click on Properties in the popup menu

  4. Click on the [Beta] tab in the screen that pops up

  5. It'll show a page with a dropdown to select a beta version, select "patchtest" (You can go back at any time by selecting "None" here)

  6. Close the window and it'll start applying the patch

Source

Steam News / 27 February 2016

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