Full notes
Full Critical Annihilation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- UI and audio
Critical Annihilation changes
I've just uploaded a new patch for the game. We've decided to roll out patches to a test build first before setting them live to prevent introducing accidental bugs. We could use some people to help test the current patch. The following enables the 'patchtest' build:
Go to Steam Library
Right click on Critical Annihilation
Click on Properties in the popup menu
Click on the [Beta] tab in the screen that pops up
It'll show a page with a dropdown to select a beta version, select "patchtest" (You can go back at any time by selecting "None" here)
Close the window and it'll start applying the patch
Here are the patch notes:
Fixed support units not firing on lower framerates
Fixed stats not saving when pressing escape on the character screen
Fixed game acting up when trying to enter screenshot mode while restarting the level
Fixed continue button being enabled when dead
Added controller support, might need to reset controls to default or rebind manually to get them to work. (Menu's still require mouse/keyboard)
Changed default AA setting to SMAA
Removed medium settings for Precision on the physics settings tab, it was causing massive slowdowns
Changed screenshotmode from F12 to F11 so it no longer conflicts with steam
Secondary weapons currently fire at a set distance when using a controller. Looking into different options to see what feels best. If you have any ideas please feel free to share them on the steam forum.
Source
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