Full notes
Full Crisis Wing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Crisis Wing changes
1.1.0 Version is now Live!
New Game Mode:
• Added Boss Rush Mode to the game. The mode will have a brand new stage to play as well as unique boss at the end.
Bugfixes:
• Fixed the mercy power-up spawning if player died without an active sub-weapon. • Fixed odd behaviour in Video Options menu if resolution, filter mode or windowed option was selected.
Adjustments:
• Added dimmers to overlay UI views.
Additions: • Added three (3) new music tracks. • Added an option to choose the player ship color in the single-player game modes.
Technical Upgrade:
• Added an option to choose either pixel-perfect aspect or to fully stretch the game view to a display.
Quality-of-life Changes:
• Mapped 'Back' button to controllers. The 'Back' works similarly as the Escape key - it will pop up the in-game menu or goes back one step in the main menu views. Please visit controller action mapping view to map the back button. • Added an option to replay completable game modes (Time Attack, Practice, Boss Rush) without needing to visit the main menu. • Added an option to choose the starting point (beginning, halfway or boss) in the practice mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
