Full notes
Full Crisis on the Planet of the Apes update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Steam Community, After watching your streams and reading your reviews and forum posts, we wanted you to know that we hear you and are working on a PC patch to help improve the game for both Rift and Vive. Here’s a sneak peak at some of the improvements we are working on:
What changed
- Gameplay
- Fixes
- UI and audio
Crisis on the Planet of the Apes changes
Supporting alternate control scheme : d-pad to grip and trigger to fire
Fixed bugs with players getting stuck in the world
Fixing variety of animation and audio bugs
Fixed bug with menu reliability and visibility
Improved tutorial messaging
Improved lost tracking messaging
Fixed bug that made boss battle too easy
In addition, we are looking into what it would take to support WMR and Samsung Odyssey. Keep sending us feedback, we’ll see you in the forums. Apes together strong! FoxNext VR Studio Team PS - Did you know this game tells a unique story set in the POTA universe? Find out more about this and other insider game details on the VR Power Hour, All Devved Up!
Source
Changelog.gg summarizes and formats this update. How we read updates.
