Full notes
Full Crimsonwood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
Crimsonwood changes
Fixed: maximum hp bug after restart.
Fixed: 0 HP
Fixed: infinite keys
Fixed: bug when player could take damage while teleporting
Fixed: a lot of minor bugs
Added: parts of enemies dissapears for clean look.
- Addednew screen win
Added: meta level progression
Added: Pause animation
Added: Puzzle room
Added: Weapon/skill/perk info popup
Added: Multilanguage info
Balance: swamp enemies
- Experimentalnew mode - Trials
Source
Changelog.gg summarizes and formats this update. How we read updates.
