These changes will be introduced in the next patch based on your valuable feedback!
In this update3
Full notes
Full Crimson Tactics: The Rise of The White Banner update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
Gameplay
Maps
addedThese changes will be introduced in the next patch based on your valuable feedback!
changedName Change in Party ManagementWe've heard your feedback, and we're excited to announce that you'll now be able to rename your generic units in Party Management. This was a popular request from Early Access players, and we're excited to see how you use it!
changedEven Faster Gameplay SpeedWe've increased the gameplay speed in response to feedback that the maximum game speed was slow. Battles should now feel more fast-paced and exciting!
changedRemoved Autosave Before BattlesIn response to another one of the feedbacks, we have removed the autosave just before battles. Players will now load into the world map when loading into an autosave, giving them the opportunity to manage their party and prepare for the upcoming battle!
Crimson Tactics: The Rise of The White Banner changes
addedThese changes will be introduced in the next patch based on your valuable feedback!
changedWe've heard your feedback, and we're excited to announce that you'll now be able to rename your generic units in Party Management. This was a popular request from Early Access players, and we're excited to see how you use it!
changedWe've increased the gameplay speed in response to feedback that the maximum game speed was slow. Battles should now feel more fast-paced and exciting!
changedIn response to another one of the feedbacks, we have removed the autosave just before battles. Players will now load into the world map when loading into an autosave, giving them the opportunity to manage their party and prepare for the upcoming battle!
These changes will be introduced in the next patch based on your valuable feedback!
Name Change in Party Management
We've heard your feedback, and we're excited to announce that you'll now be able to rename your generic units in Party Management. This was a popular request from Early Access players, and we're excited to see how you use it!
Even Faster Gameplay Speed
We've increased the gameplay speed in response to feedback that the maximum game speed was slow. Battles should now feel more fast-paced and exciting!
Removed Autosave Before Battles
In response to another one of the feedbacks, we have removed the autosave just before battles. Players will now load into the world map when loading into an autosave, giving them the opportunity to manage their party and prepare for the upcoming battle!