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Full notes
Full Crimson Tactics: The Rise of The White Banner update
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What changed
- UI and audio
Crimson Tactics: The Rise of The White Banner changes
Game Version: v0.7.4b
General Bugs
Fixed an issue where recruited units from the battle failed to disappear if those units die during the same battle. - Fixed an issue where navigation hotkeys were taking input even on the character selection screen in shop try & buy. - Fixed an issue where SFX wasn't playing when using navigation hotkeys in some of the world map submenus. - Fixed an issue where music and ambience for some random battles was not proper. - Fixed an issue where world map camera inputs were taking inputs even while in activity menus. - Fixed an issue where where unit's core stats weren't getting updated on selling an equipped accessory. - Fixed an issue where some hotkeys were taking inputs even when the concerned UI wasn't available on screen. - Fixed an issue where units were not dissolving after drowning. - Fixed an issue where ESC was accepting input in try & buy as well which was breaking the flow of shop. - Fixed an issue where units were sliding when fleeing from battles. - Fixed an issue where VFX for 'Impaling Icicles' was not proper. - Fixed an issue where multiple close buttons were available during Magic Tutorial. - Fixed an issue where Matilde was entering HP lock in Amrok Brink battle. - Fixed an issue where the game was getting stuck on ability tutorial. - Fixed an issue where incorrect class icons were shown for some units in Battle Rewards panel. - Fixed an issue where 'Duel Strike' was not working correctly when unit was equipped with both ranged weapons. - Fixed an issue where stats from accessories were staying when swapping the accessory. - Fixed an issue where Remrys was not getting added to the party after completing Lightning Dragon Arc. - Fixed an issue where outline for Lightning Dragon was missing. - Fixed an issue where Class Change and Dismiss unit buttons were getting disabled after dismissing a unit. - Fixed an issue where player was able to equip units with higher level accessories in Try and Buy. - Fixed an issue where 'Life Leech' VFX was not aligned for a mounted unit. - Fixed an issue where incorrect level required was shown for weapons in crafting. - Fixed an issue where the Potion Recipes and the Required Levels and Arcs were incorrect for some potions. - Fixed an issue where RMB was not working after dismissing a Unit. - Fixed an issue where midbattle cutscene triggers were getting carried over into the next battles. - Fixed an issue where AI priest was prioritizing Healing over reviving units during battle.
General Updates
Added action unavailability info for Summoning. - Added sorting in crafting UI.
Source
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