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Steam News11 December 20187y ago

Update 11th December

Hello Dungeon Crawlers, We've been getting some great feedback and the developers have been working hard on improvements. Whilst a lot of the work is ongoing, we've got some much requested changes to share.

Full notes

Full Crimson Keep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes1 removal
  • Gameplay
  • Balance
addedHello Dungeon Crawlers,We've been getting some great feedback and the developers have been working hard on improvements. Whilst a lot of the work is ongoing, we've got some much requested changes to share. Included below is a list of the new features and fixes you can get right now!
addedHello Dungeon Crawlers,Added key rebind options
changedHello Dungeon Crawlers,Boss rooms now include a health shrine
removedHello Dungeon Crawlers,Consumable health items no longer have an animation
addedHello Dungeon Crawlers,Add chance for healing shrines to spawn
changedHello Dungeon Crawlers,Increased crate spawn rate

Hello Dungeon Crawlers,

We've been getting some great feedback and the developers have been working hard on improvements. Whilst a lot of the work is ongoing, we've got some much requested changes to share. Included below is a list of the new features and fixes you can get right now!

  • Added key rebind options

  • Boss rooms now include a health shrine

  • Consumable health items no longer have an animation

  • Bone mage projectile attacks are now slower

  • Berserker imp attacks are now slower

  • Female ghost attack is now slower

  • Add chance for healing shrines to spawn

  • Increased crate spawn rate

  • Increased equipment drop rate from crates

  • Increased equipment drop rate from barrels

Please keep the feedback coming. It's valuable in our efforts to continue improving the game. Kind Regards

Source

Steam News / 11 December 2018

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