Update log
Full Crimson Desert update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
- UI and audio
Fellow Greymanes, Here are the fixes and improvements that have been added this patch.
Major Updates
This patch adds game difficulty settings, new storage items, new pets, keyboard/mouse and controller preset options, new category tabs for the inventory, new skills, improvements to distant scenery quality, and more.
Update
Steam (PC): Patch available now Steam (Mac): Patch available now
Patch Notes Version 1.04.00
Content
Easy / Normal / Hard difficulty options have been added to Settings > Play. For experienced Greymanes looking for more intense and thrilling combat, Hard difficulty offers a more challenging journey.
For those who have enjoyed many boss fights and are looking to challenge them again, the boss rematches feature allowing you to face off against the bosses of your choice will be added soon.
Easy
Reduced damage taken by the player.
Reduced maximum health, aggressiveness, and overall speed of opponents.
Extended timing windows for Parry and Dodge.
Reduced the frequency of bosses attempting to counterattack or escape when hit.
Normal
This is the difficulty you have been playing so far.
Hard
Food item effects won't be applied immediately and will only take effect after the consumption animation is complete.
Increased damage taken by the player.
Increased maximum health, aggressiveness, and overall speed of opponents.
Reduced timing window for Parry and Dodge.
Reduced the invincibility duration for Roll.
Increased the frequency of bosses attempting to counterattack or escape when hit.
Added additional combat patterns for certain bosses.
Added the Sturdy Gatherables Chest which can be set up with the housing system.
The Sturdy Gatherables Chest has 1,000 slots and can be purchased from furniture shops.
Materials stored in the Sturdy Gatherables Chest can be used for crafting or refinement even if they are not carried in your inventory.
Added the Kuku Cooler and Enhanced Kuku Cooler items which can be placed with the housing system.
The Kuku Cooler can be obtained through a quest, while the Enhanced Kuku Cooler can be crafted. Both can be used to store food items and ingredients.
Kuku Cooler: 40 slots
Enhanced Kuku Cooler: 330 slots.
Ingredients stored in either cooler can be used for cooking even if they are not carried in your inventory.
Added the Collectibles Chest which can be placed through housing mode.
The Collectibles Chest can be used to store various quest items and crafting recipes.
The Collectibles Chest has 1,000 slots and can be obtained through a quest.
Added an outfit storage feature to the Wardrobe, which can be placed through housing mode.
The Wardrobe can be purchased from furniture shops.
Each Wardrobe provides 100 storage slots, and the total storage capacity increases based on the number of wardrobes placed.
The maximum outfit storage capacity is 1,000 slots.
Added the Select House option where you can change the layout of your house.
Selectable house types unlock based on the Greymane Camp expansion level.
Compact House
Standard House
Spacious House
Spacious Pailunese House
Improved housing mode-related UI and controls.
Added a function that allows all furniture items placed through the housing mode to be retrieved all at once.
Improved the Greymane Camp. (To avoid spoilers, changes related to this content are listed in the dropdown menu below.)
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After moving the camp to Pailune, you will receive the Private Storage item which can be placed through housing mode.
Added a well to Howling Hill.
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Improved the observation feature so that Abyss artifacts can be earned when observing a skill that had already been acquired by using Abyss artifacts.
Improved the
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