In this update2
Full notes
Full Crimepunk Detective update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Crimepunk Detective changes
Welcome, Detectives! 🕵️
We are continuously testing the game and receiving amazing feedback from you, so we have made a few improvements and fixes to the playtest. We hope that the implemented fixes will make your experience better and more immersive.
By the way, we're sending out more invitations for the playtest.
Changelog:
The name of the clue will appear when you hover over it in the clues menu
Fixed the issues with the loading screen freezing
Fixed issues in the investigation – added the missing letter of the code and a hint for the puzzle (additional hint: look by the dog and follow the colors)
Fixed the functionality of the sound options
Answers to some questions have been slightly changed to better fit and be more consistent
Added new effects for cleaning cyberdust from walls and floors
Added a hint to the reconstruction – now, if the bullet is near the reconstruction area, a clue will appear to help locate it
Added markers for interactions, making them easier to locate – they will appear after using the scanner
Additionally, it’s time for a small update on Steam! As our project has significantly developed recently, we’ve prepared a new, refreshed version of the trailer and screenshots that showcase the progress. We also wanted to show you more of the second location – The Dance Hall!
Check it out on the main page!
Thank you very much, testers!
Remember that you can submit feedback on our Discord and through the dedicated Playtest Feedback Form (it’s also available after completing the demo).
If you have any questions or suggestions, we are at your disposal on Discord or the Steam forum.
Until next time, Detectives!
Source
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