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Steam News22 May 20242y ago

Introducing ROUNDS

After our recent playtest we have collected a huge amount of useful data and feedback that is helping to make CRETE better. Thank you again!

Full notes

Full CRETE update

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedWhile we will keep our tradition of doing public playtests every 2 to 4 months , we also want to improve our private playtests. We want to give everyone a chance to participate. It doesn't matter if you already have been in a CRETE playtest before or if you are new to this game.
While we will keep our tradition of doing public playtests every24mWhile we will keep our tradition of doing public playtests every increased, buff

CRETE changes

addedWhile we will keep our tradition of doing public playtests every 2 to 4 months , we also want to improve our private playtests. We want to give everyone a chance to participate. It doesn't matter if you already have been in a CRETE playtest before or if you are new to this game.

After our recent playtest we have collected a huge amount of useful data and feedback that is helping to make CRETE better. Thank you again!

While we will keep our tradition of doing public playtests every 2 to 4 months, we also want to improve our private playtests. We want to give everyone a chance to participate. It doesn't matter if you already have been in a CRETE playtest before or if you are new to this game.

ROUNDS will rotate 10 players every two weeks, so we make sure that the experience is fresh and the feedback is sharp. We want all sorts of players, from curated CRETE players to newcomers, from potato machines to spaceships, from those who die playing Animal Crossing to those who can beat Dark Souls blindfolded.

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Source

Steam News / 22 May 2024

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