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Steam News12 February 20188y ago

Patch v0.52 Online!

The crashes should be fixed! Like mentioned in our latest Dev Blog , it was caused by a bug in Unity and it took us over a week to find that out but a lot of other issues got fixed as well during that journey.

Full notes

Full Crest - an indirect god sim update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
fixedThe crashes should be fixed! Like mentioned in our latest Dev Blog , it was caused by a bug in Unity and it took us over a week to find that out but a lot of other issues got fixed as well during that journey. We've also re-enabled saves for now. They are not 100% stable but if you do not do anything after clicking Save & Quite, it should return to the menu. If Windows should show that the program is not responding, ignore the message and wait a bit longer. As long as there is no popup that saving failed, the games is working in the background
changedHere's the full list of all the changes:Downgraded Unity to fix the crash that always happened after a couple of minutes.
fixedHere's the full list of all the changes:Fixed memory leak in our memory pooling system. There should no longer be any problems starting another game without first exiting the game.
addedHere's the full list of all the changes:Re-enabled saves.
changedHere's the full list of all the changes:Audio volume options should now load correctly.
removedHere's the full list of all the changes:Farm remnants are now properly removed.

Crest - an indirect god sim changes

fixedThe crashes should be fixed! Like mentioned in our latest Dev Blog , it was caused by a bug in Unity and it took us over a week to find that out but a lot of other issues got fixed as well during that journey. We've also re-enabled saves for now. They are not 100% stable but if you do not do anything after clicking Save & Quite, it should return to the menu. If Windows should show that the program is not responding, ignore the message and wait a bit longer. As long as there is no popup that saving failed, the games is working in the background
changedDowngraded Unity to fix the crash that always happened after a couple of minutes.
fixedFixed memory leak in our memory pooling system. There should no longer be any problems starting another game without first exiting the game.
addedRe-enabled saves.
changedAudio volume options should now load correctly.

The crashes should be fixed! Like mentioned in our latest Dev Blog , it was caused by a bug in Unity and it took us over a week to find that out but a lot of other issues got fixed as well during that journey. We've also re-enabled saves for now. They are not 100% stable but if you do not do anything after clicking Save & Quite, it should return to the menu. If Windows should show that the program is not responding, ignore the message and wait a bit longer. As long as there is no popup that saving failed, the games is working in the background

Here's the full list of all the changes:

  • Downgraded Unity to fix the crash that always happened after a couple of minutes.

  • Fixed memory leak in our memory pooling system. There should no longer be any problems starting another game without first exiting the game.

  • Migrate commandments should now be able to properly target animals.

  • Re-enabled saves.

  • Audio volume options should now load correctly.

  • Farm remnants are now properly removed.

  • Lots of minor bug fixes.

Please let us know if the game is still crashing for you (outside of saving).

Source

Steam News / 12 February 2018

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