Full notes
Full Creepy Support update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Balance the distribution of stories across game levels so that they make sense. You know, so there's no "door-knocking day," no "train day" (metro, commuter train, compartment—we've got it all!), no "internet-coming-out-of-the-wilderness day," and so on.
Each level requires writing
news — with hints and simply for the atmosphere
entries in the game guide — also with hints and for lore
dialogues with the director and other characters (there aren't many, but there will be some!), along with news and a wiki that advances the overall plot
Revise the texts of the very first stories — perhaps I drifted in style and format while writing the new ones, and they need to be brought into line with a standard
Write code to determine which ending the player has reached
Create rough ending slideshows (text, images, voice, music)
Minor UI improvements (2-3 small improvements + attempt to implement a dark theme)
Additional music — my brother is still writing on it, but finding references for the remaining melodies wouldn't hurt
Testing and editing — I'm giving the compiled version to friends and family to play, fiction bugs, and editing texts Based on feedback, I might add new questions to the story, etc.
Support the achievement system in the code, create my own achievements (this can be done in parallel with testing)
Re-voiceovers of my audio recordings by other people (I'll keep some of them with me, but only small ones)
Re-draw the intro and outro slideshows by a real artist (and maybe even replace the key art, we'll see...)
Translate everything into English
Perhaps I'll add an analytics service to collect statistics on which endings in which stories are most popular...
...and here it is, the release! Simple, right? 😂
And then there will be more improvements after the release, like gamepad support or a Mac build. But that's a whole other story...
Source
Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.
