What changed
4 fixes1 addition1 change0 removals
fixedOver the past 24 hours, I've fixed numerous small bugs and rare softlocks that players might have encountered. All of these issues arose after the latest game update, but they didn't last long — I addressed them promptly. They occurred because over the last month and a half, I worked very hard on the latest update to make it in time for the summer festival, and I couldn't dedicate enough time to playtesting. On top of that, disruptions in the Steam Pipe system caused many of my updates and fixes to fail to upload. Despite these problems, over the past 24 hours I've released multiple patches that fix various issues and bugs, and now the game is as stable as before. I hope these issues didn't ruin anyone's experience.
fixedFixed an issue where achievements weren't unlocking.
fixedFixed a rare softlock on Shoot 'em up levels, as well as energy accumulation.
fixedFixed bugs with textures and object placement.
changedImproved graphics in the new endings.
addedEnjoy the cool new update! As for me — I'm going to rest and recover my health after all the overtime.
Creepy Creepy Love changes
fixedOver the past 24 hours, I've fixed numerous small bugs and rare softlocks that players might have encountered. All of these issues arose after the latest game update, but they didn't last long — I addressed them promptly. They occurred because over the last month and a half, I worked very hard on the latest update to make it in time for the summer festival, and I couldn't dedicate enough time to playtesting. On top of that, disruptions in the Steam Pipe system caused many of my updates and fixes to fail to upload. Despite these problems, over the past 24 hours I've released multiple patches that fix various issues and bugs, and now the game is as stable as before. I hope these issues didn't ruin anyone's experience.
fixedFixed an issue where achievements weren't unlocking.
fixedFixed a rare softlock on Shoot 'em up levels, as well as energy accumulation.
fixedFixed bugs with textures and object placement.
changedImproved graphics in the new endings.
Over the past 24 hours, I've fixed numerous small bugs and rare softlocks that players might have encountered. All of these issues arose after the latest game update, but they didn't last long — I addressed them promptly. They occurred because over the last month and a half, I worked very hard on the latest update to make it in time for the summer festival, and I couldn't dedicate enough time to playtesting. On top of that, disruptions in the Steam Pipe system caused many of my updates and fixes to fail to upload. Despite these problems, over the past 24 hours I've released multiple patches that fix various issues and bugs, and now the game is as stable as before. I hope these issues didn't ruin anyone's experience.
Major fixes:
Fixed an issue where achievements weren't unlocking.
Fixed a rare softlock on Shoot 'em up levels, as well as energy accumulation.
Fixed bugs with textures and object placement.
Improved graphics in the new endings.
Also, if you encounter any bugs or issues, feel free to post in the Steam community.
Enjoy the cool new update! As for me — I'm going to rest and recover my health after all the overtime.