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Steam News25 October 20178y ago

Version 1.1: New Modes - New Rare Items - New Achievements!

Version 1.1 When pressing start you now choose between "Normal", "Normal Marathon", "Hard" and " Hard Marathon".

Full notes

Full Creekside Creep Invasion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes13 additions8 changes0 removals
  • Store
  • Gameplay
  • Balance
  • Workshop
  • Maps
  • UI and audio
addedVersion 1.1 When pressing start you now choose between "Normal", "Normal Marathon", "Hard" and " Hard Marathon". Hard changes various things to make this mode crazy hard while Marathon doubles the amount of objectives needed to complete a level. I've made some changes to make normal easier, which is why I've added a hard mode(although hard mode is much harder than the old normal). I've also added new Super Items you can only find in the danger zone and new achievements as well. Also Kellie remodeled the Sewer store! patch notes below!
added10 new achievements.
addedNew Marathon Mode. Add this to hard or normal mode to double the objectives needed to beat a level. There's an achievement for finishing this mode in normal and hard.
addedNew Hard Mode. Various tweaks make this mode very difficult. Some changes are; Sewers lids aren't always around, enemies are sometime replaced with harder enemies, no skipping objectives to grind stats(except the Cemetery, good luck with that though), melee and ranged damage are doubled and other tweaks. There's a achievement for finishing this mode.
changedSuper Items. Super items are rare powerful items that you have a 40%(increased with the luck stat) chance to find in the Danger Zones.
addedNew Super Item: Hammer. Infinite armor durability.

Creekside Creep Invasion changes

addedVersion 1.1 When pressing start you now choose between "Normal", "Normal Marathon", "Hard" and " Hard Marathon". Hard changes various things to make this mode crazy hard while Marathon doubles the amount of objectives needed to complete a level. I've made some changes to make normal easier, which is why I've added a hard mode(although hard mode is much harder than the old normal). I've also added new Super Items you can only find in the danger zone and new achievements as well. Also Kellie remodeled the Sewer store! patch notes below!
added10 new achievements.
addedNew Marathon Mode. Add this to hard or normal mode to double the objectives needed to beat a level. There's an achievement for finishing this mode in normal and hard.
addedNew Hard Mode. Various tweaks make this mode very difficult. Some changes are; Sewers lids aren't always around, enemies are sometime replaced with harder enemies, no skipping objectives to grind stats(except the Cemetery, good luck with that though), melee and ranged damage are doubled and other tweaks. There's a achievement for finishing this mode.
changedSuper Items. Super items are rare powerful items that you have a 40%(increased with the luck stat) chance to find in the Danger Zones.

Version 1.1 When pressing start you now choose between "Normal", "Normal Marathon", "Hard" and " Hard Marathon". Hard changes various things to make this mode crazy hard while Marathon doubles the amount of objectives needed to complete a level. I've made some changes to make normal easier, which is why I've added a hard mode(although hard mode is much harder than the old normal). I've also added new Super Items you can only find in the danger zone and new achievements as well. Also Kellie remodeled the Sewer store! patch notes below!

  • 10 new achievements.

  • New Marathon Mode. Add this to hard or normal mode to double the objectives needed to beat a level. There's an achievement for finishing this mode in normal and hard.

  • New Hard Mode. Various tweaks make this mode very difficult. Some changes are; Sewers lids aren't always around, enemies are sometime replaced with harder enemies, no skipping objectives to grind stats(except the Cemetery, good luck with that though), melee and ranged damage are doubled and other tweaks. There's a achievement for finishing this mode.

  • Super Items. Super items are rare powerful items that you have a 40%(increased with the luck stat) chance to find in the Danger Zones.

  • New Super Item: Hammer. Infinite armor durability.

  • New Super Item: Second Chance. When your health reaches 5 you destroy everything in the room and heal to full health and the item is destroyed.

  • New Super ItemAll Stats Up. All stats are increased.
  • New Super Item: Golden Crowbar. Gives you 10 crowbars.

  • New Super Item: Gold Bar. Gives you 99 dollars.

  • New Item: Wrench. Enemies now have a chance to drop Wrenches that repair your armor for one point.

  • New Enemies. Three new variations of mini bosses have been added to the carnival for marathon mode.

  • Kellie gave the sewer store an awesome upgrade.

  • Change: Picking up health stat up items when the health stat is maxed will still heal you now.

  • Change: The amount of time you are Invincible after getting hit has been doubled.

  • Change: Ranged damage you receive has been turned down in normal mode.

  • Change: Santa's little helper now only attacks enemies near you instead of destroying everything on the map.

  • Change: The super Macgyver costume now gives enemies a chance to drop ice cream.

  • Change: Turned down the amount of cookies and milk the super Santa costume causes to drop.

  • New Music Track.

  • Added more tool tips on the street when starting.

  • Fix: A Sphynx could get stuck in an unreachable spot in one of the Bottomless Pit Danger Zones keeping you from progressing.

  • Fix: A Loot Goblin spawning in one of the Bottomless Pit Danger Zones kept you from progressing.

  • Fix: There were a few wonky things going on with saves caused by the last patch.

[EDIT] Version 1.11: Small Fix Version 1.11 Just a few changes and fixes after more 1.1 testing.

  • ChangeI lowered the loot chance for various items in hard mode.
  • Change: The sniper bullets from the danger zone now do only slightly more damage in hard mode as instead of double.

  • Fix: I had an achievement unlocking for the wrong accomplishment.

  • Fix: There was a crash caused by becoming visible again when wearing the Invisible Man costume if there was a Loot Goblin in the room.

Source

Steam News / 25 October 2017

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