Full notes
Full Creator's Fall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Maps
Changes
Added status icon for damage over time
Changed status icon of bloodlust passive
Increased size of enemy health and status icons
Increase damage of energy hits from 0.3 to 0.4
Hitpoints, protection and experience will be saved between levels
Reduced darkening on low life
Reduced value of all ability duratin upgrades
Implemented death animation for enemies
Implemented dying sounds to enemies
Fixes
Improved text alignments on map view
Explosions did not work
Upgrade view was too small for Steam Deck
Loading of character stats on continue view
Strange pause after continue
German label for crit. chance was wrong
All ability duration upgrades affected enemies as well
Again button did not work
Wrong faction of sandbox abilities
Spawned mobs had issues with nav mesh
Spawned mobs had not the same faction as spawner
Keybindings were not visible
Path on map was wrong after loading
Source
Changelog.gg summarizes and formats this update. How we read updates.
