Full notes
Full Creativerse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Performance
- Fixes
- Store
We're back with a hotfix that has a lot of design tweaks and fixes based on player feedback. Thank you to everyone who sent some in!
Added ability to edit worlds from the Local tab (pen button near the trash / delete button)
Added /unlockallcostumes and /unlockallcrafts cheats, these cheats only allow unlocking "for yourself" and are safe to be granted to individual players which are supposed to unlock everything
Added /unlockallcostumesforplayer and /unlockallcraftsforplayer cheats, IMPORTANT: do not grant these cheats to untrusted players, these cheats allow unlocking costumes / crafts for any other player by name
Doubled paint intensity of the normal Canvas Set to try and recover the bloom it had on the legacy version even if unintended
Made client and server more resilient against mod.io failures
Added "?" button leading the guide from in-game (Server Browser, Player List, Edit/View World Settings)
Added "last join" feature to the Server Browser
Added ability to sort Server Browser worlds in various ways, start from alphabetic order and have the selection be remembered across reloads
Add link to owner Steam profile above screenshot in world preview of Server Browser
Compact info at the bottom of the world card previews to give more room to descriptions
Added some sounds to the Server Browser, many more interactions still need adding sounds for audio feedback
Removed Access Request button from the Playerlist if the world isn't currently using the Whitelist system
Have World Settings / Edit page from in-world reference a local version of the Creatisprites Picker instead of the one running on the Webadmin of the world you're playing in
Add link to the Creatisprites Picker to the Webadmin menu as well
Increased spacing under the Creatisprites grid
Add AFK check, warning and timeout settings to the World Options
Added options to disable Treasures in the World Settings
Added options to override Treasures and Traders in Claim Settings
Fixed Cornerstone losing progress and erroring out after completion / autobuild
Fix Phasers not allowing some blocks (Mossy Ashenwood, Cragwood with Vines and similar)
Fix some missing Cornerstone hints and swap materials for some blocks (same "combo" blocks as Mossy Ashenwood as above)
Improved wording of "Default Player Permission" in the Advanced Claim Settings
Fixed temporary error blocks autobuilding gates, curtains and trapdoors
Possibly finally nailed down bug capping claim purchase to 256
Potentially fix Sensors and other blocks with interaction erroring out after reloading, any broken instances you may have already placed may require pulling and replacing, if you haven't done a lot of work on a migrated world, try migrating it again
Fix error trying to migrate a world without a screenshot
Fixed claims not overriding fire and TNT world options correctly
Fixed overlooked black masking on kitchen cabinet, rambrew soda, haunted mirror and western mount
Improve support for migrating very old worlds with unexpected data
Disallow toggling Creator Mode via the H key other than in the normal playing screen (prevents toggling it while in menus / inventory / chests and so forth)
Tweak text for Toggle Creator Mode and Slot/Block Info keybindings in the settings
Made /aimed cheat more strict by default (only matches blocks with the same exact block type, rotation and color) but allow relaxing the matching rule to be only one or two of block type, color and rotation
The /polyline cheat has been renamed to /poly only and has been largely overhauled, check the Manage / View Cheats info from the playerlist or run /poly only in the chat to get a list of actions
Added /markers cheat to customize duration and colors of default test / action markers of the various worldedit cheats
Added clientside Netstats page (signal / bars button on the Player List)
Added TemplateOverridePath support to server.json (that position will be used to look for /templates and /dltemplates) - just like with the other overrides, it's up to the player to move any existing files from the old position to the new one, or trash them if not needed anymore
Rebalanced coin drop rate
Added plain concrete block
Fixed missing Night Hoglet pet loot tables
Updated / added unlock requirements for multiple crafts
Better "used" text on coins
Fixed missing craft quantity for iron roof slopes
Added some missing ingredient items to ranching reward loot tables
Feathers can now be used as a weak fuel for the forge
Rocket Packs are now repairable
Disabled obsolete Adventure Gate and Checkpoint items. Will add new cosmetic versions in a future update.
Added better "unlocked by" messaging for crafts that are unlocked via quest completion.
Fixed missing "found" text for a few items used as unlock requirements
Added Medieval, Sci-Fi, Hidden Temple, and Industrial sword crafts to the appropriate bundles as quest rewards
Added Gold, Legendary Gold, and Rainbownator Sword recipes as rare drops from Keepas.
Adjusted international prices to be more in line with games at the same price point.
Source
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