Full notes
Full Creativerse update
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What changed
- Gameplay
- Balance
- UI and audio
- Store
- Server
- Maps
At long last, The Definitive Edition of Creativerse is here!
This update is the culmination of 8 years of development and everything our players love about the game, all in a new pay-once-play-forever package. As we explained earlier this fall, we decided to pivot away from free-to-play in this new version that removes the Playful-hosted elements and puts the entire game into your hands.
This change allowed us to make things vastly more customizable for players. Want a world with infinite stamina, a 1 second timer on all processor materials, one-hit kills on all mobs, and holiday events turned on year-round? Done. Want under-the-hood options for managing a server, its players, and backups? You got it. In fact, if this pivot proves successful, we could add support for even wilder stuff like mods. And while multiplayer will now be up to players to host, there will still be a list of public worlds to join.
On top of this, we've added a ton of new content and improvements, overhauled the core progression loop, and added a new mailbox tool for sending messages to players in other worlds. There's also a bunch of new tools for managing your world and its players, including a separate web admin interface with a lot of neat extras.
Here are 2 important details you should know:
If you purchased either DLC or bought coins, this is a free update!
For the next 90 days, you'll be able to migrate all of your worlds from our servers. You can also migrate any worlds other players have whitelisted for download. Please download your worlds asap and back them up, as we won't be able to recover them once the deadline has passed!
Finally, for more details, check out our FAQ. And for an extensive dive into the ins and outs of this new version, check out the full guide.
UPDATE DETAILS
The game is all-in-one - Creativerse now runs entirely on your computer!
Worlds are created and stored on your PC
Playful hosted worlds can be migrated to your PC
World templates are now hosted on mod.io and will be automatically downloaded as needed
The game automatically performs world backups at regular intervals
Local world data location: C:\Users\USERNAME\AppData\Local\PlayfulCorp\CreativerseServer\worlddata\worlds
New main menu options
PLAY – opens the server browser, world creation form, and template viewer
MIGRATE – new tool for transferring Playful hosted worlds to your local machine
After you have migrated a world you need to switch back to the PLAY menu, go to the Local Servers tab and launch the world you have migrated
You will be able to migrate any worlds you own
You can also make your Playful hosted worlds available for others to migrate by editing the description to include “#migrationallowed”
New customization options when creating worlds
More than 2 dozen new world templates have been added
Choose your world template from a new template gallery viewer
Options to fine tune damage, gravity, stamina, ability cooldowns, spawn rates, claim costs, and more
Option to turn on holiday events
Additional options (e.g. timer and mining speeds) tweakable via config file in local world folder (config_world.json)
Multiplayer is now player hosted
Host your own custom worlds
Join worlds hosted by your Steam friends
Find public worlds to join via Steam’s server list
Note: hosting locally behind a LAN router requires port forwarding
Default ports to forward (customizable): 26900, 26901 and 26902
If customizing the port: only the base game port can be specified; the other two ports will be just the base port +1 and +2
Instructions for port forwarding vary based on your router but here’s a general how-to: https://www.noip.com/support/knowledgebase/general-port-forwarding-guide/
More instructions can be found in our full guide
In-game store removed
Premium recipes are now unlocked via the crafting tree
Premium consumables (QBits, Rocket Fuel) are now earned via quest rewards, spawned treasure, and mob drops
Costumes can now be purchased with QBits in the character customization tool
Costumes and player customization are now world-bound instead of account-bound
All Creativerse Pro perks are enabled by default
Design improvements - Overall pass on player progression to streamline everything that’s been added over the years
New progression tiers
Wood, with new gauntlet
Stone, with new armor set
Streamlined crafting, recipes, and unlocks for most items
Quests have been simplified to reinforce but not compete with core progression
Existing badges and perks have been reassigned to the new streamlined quest line.
Combat stat rebalancing
Weapon, armor, mob HP, attack, damage, and explosive values have been fine-tuned
Loot rebalancing
Updated loot for all treasure chests, mob drops and ranching rewards
Includes newly-added unique loot tables for all variant mobs (e.g. Night Leafi, Corrupted Miru, etc.)
Mob loot includes a few new unique drops for updated recipes
Treasure and ranching loot have been updated
Premium consumables (Qbits, Rocket Fuel) are now obtained via loot tables
Updated mob spawn conditions to push biome identity, uniqueness, and utility
New mob variants to add life to under-served biomes and serve rebalanced recipes
Twiggy (daytime variant)
Truffl (Red, Brown, and Glowing)
Night and Corrupted Baby Leafi
Frosty Leafi
Snowfury (Dustevil's cold cousin)
Swamp Trog
Night Pebble
New weapons (found in treasure chests)
Fire sword
Ice sword
Mailbox - ability to send messages to other players who’ve joined a world
New mailbox item now available for sending messages to other players in a world
Craft and place on the ground to interact with messaging
Get the mailbox from the crafting list under Machines or search for it in the Creator menu
Privacy note: messages are not secure and are viewable by world owners via the web admin
Web admin interface - allows additional management for world owners
Allows player management in your world
Includes a map view with ability to view claims and pets by player
Ability to rollback world to an older backup
Options to customize the Qbit cost of costumes
To view admin tool, open this link in a browser while your world is running (world must be running on the same PC):
http://127.0.0.1:26902/admin/admin.html
Note: if you customized your world port, you’ll need to change the number after the colon, which will be two ports higher than your custom port
For example: If you’re using base port 9000, the web admin would be: http://127.0.0.1:9002/admin/admin.html
New blocks and items
Nearly 300 new blocks and items have added
Some are brand new, e.g. a new canvas set that is affected by both paint colors (search for "paint mix" by text)
Others fill in the gap of missing variants of existing blocks, e.g. slabs, slopes, stairs, columns, eighths, corners
All roofs now have a corresponding “full cube” version
New variants are created using the Processor via the following workflow:
Full blocks >
Slabs > Slices
Slopes, roofs, and stairs > Inner/outer corners
Columns > Quarter Rounds
Visual improvements
Re-rendering of all template map images—they are now 100% prettier!
Mask improvements for many blocks, e.g. snowflake glasses, plants
Some blocks have reduced visibility in the dark, e.g. holiday garland, industrial gear, industrial LED, some gingerbread blocks
All blocks now use both primary and secondary colors, e.g. death statue, goo cauldrons, gold blocks
Some blocks that were too dark or that caused nearby blocks to become darker (regardless of painting) have been tweaked not to “cast darkness” anymore, e.g. the hotel jabot, the wooden and clay planters, many doors
Some blocks that weren’t affected by artificial lights now either get affected properly, e.g the arc vault
Overall paint strength slightly lowered to be closer to the tone of the natural blocks (you can still go full neon with glowing paint)
Paint intensity has been further tweaked for more consistency when using the same paint, e.g. peakstone, dirt, grass sets
Glass block mask now allows painting in full
Option to remove blur filter for pixelated look [chat command? settings?)
Command: /pref texturefiltermode 0
Toggle off: /pref texturefiltermode 1
Additional tweaks to further improve block and item visuals
Additional improvements
Max view radius distance increased from 16 to 24 (note: may cause performance issues on older PCs)
Improved in-game player management tools
Improved world editing tools
Replaced world password with whitelisting system
Template picker and gallery showing the actual preview of the template/map
Multiplayer:
Ability to create direct connections to worlds that aren't announced in the lists
Ability to use domain names instead of IP addresses when creating direct connections
Web admin alpha features (aka very WIP):
Quest editing for creating custom quests
Reference tool with detailed info about all blocks and items
Procedurally generate very simple custom world templates
Source
Changelog.gg summarizes and formats this update. How we read updates.
