What changed
0 fixes2 additions1 change0 removals
changedWorked on the Server Perloader. Although not ready yet it is closer %70 Worked on The Map Uploader.again although not ready yet it is closer %80
addedShowcase Clean UP: Add Sections For Building, Equipment, weapons, farming, and Static meshes Most of the Foilage that is in the system as of now has been added to the CC_Showcase map. All Actors have been organized inside the Map. This will help with modulation down the road.
addedOceanolgy Rolled Back: to 5.1.4 from 5.1.5. I had tried to clarify if 5.1.6 would be available for 5.0.3 Unreal, But Upon realease there is no support for it. So I forced to roll back to get rid of the issues 5.1.5 was casuing. Some clean up work remains, but it compiles with the new ocean and running mych tighter now.
Creative Continents changes
changedWorked on the Server Perloader. Although not ready yet it is closer %70 Worked on The Map Uploader.again although not ready yet it is closer %80
addedShowcase Clean UP: Add Sections For Building, Equipment, weapons, farming, and Static meshes Most of the Foilage that is in the system as of now has been added to the CC_Showcase map. All Actors have been organized inside the Map. This will help with modulation down the road.
addedOceanolgy Rolled Back: to 5.1.4 from 5.1.5. I had tried to clarify if 5.1.6 would be available for 5.0.3 Unreal, But Upon realease there is no support for it. So I forced to roll back to get rid of the issues 5.1.5 was casuing. Some clean up work remains, but it compiles with the new ocean and running mych tighter now.
1.1 Update:
Refine all the settings of the project and Built each peice individaully. Made horse rideable. Although the Character does not attach correctly and is still throwing some errors.
Worked on the Server Perloader. Although not ready yet it is closer %70 Worked on The Map Uploader.again although not ready yet it is closer %80
Showcase Clean UP: Add Sections For Building, Equipment, weapons, farming, and Static meshes Most of the Foilage that is in the system as of now has been added to the CC_Showcase map. All Actors have been organized inside the Map. This will help with modulation down the road.
Oceanolgy Rolled Back: to 5.1.4 from 5.1.5. I had tried to clarify if 5.1.6 would be available for 5.0.3 Unreal, But Upon realease there is no support for it. So I forced to roll back to get rid of the issues 5.1.5 was casuing. Some clean up work remains, but it compiles with the new ocean and running mych tighter now.