Full notes
Full Creation of a god: The Eternal Village update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
-New interface graphics: Anomalies description, house menus, market and laboratory.
-New algorithm for generating names for Anomalous creatures.
Complete Italian translation, including interfaces and dialogue.
Graphical improvements to mask materials, keys, locks, and more.
Added a limit to the number of simultaneous missions in the village (limit of 8).
Enemy raids will now be scaled to the number of days passed, rather than the size of the village!
Fixed some minor bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.