Full notes
Full Crazy Wheels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Added option to play the maps in reverse (those whose design supports it) - Modulate the overall car speed for easier learning curve - Overhauled the physics (car physics have been reviewed and a bounciness added to them. Getting stuck in some elements of the environment should be gone!) - Improved the level editor (added the option to toggle physics support for the selected object by pressing P, tag your map as reversible) - 1 new map - Added resolution setting menu (more graphics options to come later) - Bug fixes and stabilization
Source
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