In this update2
Full notes
Full Crazy Hotel Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Directors!
What changed
- Gameplay
- Events
- Store
- UI and audio
- Balance
Crazy Hotel Together changes
Bugs fixes
Desynchronised doors
Soft lock when placing objects in doors
Customers desynchronized doors when the save was load
fix dialogues from the story that went beyond the framework
New features
Now clients run when random events spawn (rat, fire and cokrock)
We can see how long client stay in the hotel
More categories in the shop
Reworke of the lvl up widget
balance of the whole game
Added main inputs to the HUD
Added a sound when you don't have enough money to buy an item
Thank you for your feedback !
Have fun !
Source
Changelog.gg summarizes and formats this update. How we read updates.
