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Steam News25 June 202610d ago

Fixes & Improvements

Fixes Fixed bugs and improved overall functionality Fixed incorrect latency display in multiplayer mode UI Updated and polished UI panels Gameplay Added additional checks: when the character is in close range with enemi

In this update5

Full notes

Full Crazy Fruit Shooter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Fixes
  • Server
  • UI and audio
  • Gameplay
  • Balance
fixedFixesFixed bugs and improved overall functionality
fixedFixesFixed incorrect latency display in multiplayer mode
changedUIUpdated and polished UI panels
addedGameplayAdded additional checks: when the character is in close range with enemies, bullets will no longer pass through them
changedSystemLightly refactored the network event synchronization system and damage system to support future roguelike upgrade features
changedBalanceAdjusted some balance values: certain characters were too difficult to use, while some enemies were too weak, so their strength has been increased

Crazy Fruit Shooter changes

fixedFixed bugs and improved overall functionality
fixedFixed incorrect latency display in multiplayer mode
changedUpdated and polished UI panels
addedAdded additional checks: when the character is in close range with enemies, bullets will no longer pass through them
changedLightly refactored the network event synchronization system and damage system to support future roguelike upgrade features

Fixes

  • Fixed bugs and improved overall functionality

  • Fixed incorrect latency display in multiplayer mode

UI

  • Updated and polished UI panels

Gameplay

  • Added additional checks: when the character is in close range with enemies, bullets will no longer pass through them

System

  • Lightly refactored the network event synchronization system and damage system to support future roguelike upgrade features

Balance

  • Adjusted some balance valuescertain characters were too difficult to use, while some enemies were too weak, so their strength has been increased

Source

Steam News / 25 June 2026

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