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Steam News12 April 20179y ago

Early Access Road Map

Hey everyone, Today we would like to announce our Early Access Road Map for the next month. We can’t thank you enough for the support so far, and this we intend to reward that support as best we can.

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Full Crazy Fishing update

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Hey everyone, Today we would like to announce our Early Access Road Map for the next month. We can’t thank you enough for the support so far, and this we intend to reward that support as best we can. There are four major updates we are aiming for: In each update - we will aim to add more fish and fix any bugs in the process (please keep up the great feedback!)

What changed

0 fixes5 additions0 changes0 removals
  • Maps
  • Gameplay
  • Store
addedHey everyone, Today we would like to announce our Early Access Road Map for the next month. We can’t thank you enough for the support so far, and this we intend to reward that support as best we can. There are four major updates we are aiming for: In each update - we will aim to add more fish and fix any bugs in the process (please keep up the great feedback!)
addedWeek 1 - Exploration & TeleportationWe believe that fishing and exploration go hand in hand. With that in mind, this update aims to expand on exploration! This update will feature: Open world exploration - explore areas via teleportation. By exploring the world - you will find new baits, help you catch unique fish and solve little puzzles along the way. A Tablet Store for Upgrades - NEW HOOKS AND RODS! FRESH TUNAS - Soundtrack updates. New vibes - Enhanced haptic vibrations when you have a fish on the line. Easter surprises - Log in during easter weekend for an eggcellent time.
addedWeek 2 - Stores, Food & Fishman Belt.We plan to implement a physical store and introduce a new mechanic...EATING. Feature of this update include: Inventory and storage (highly requested)....and the Fishman belt will be provided. Also a store to purchase items. Edibles - When you eat something, it will have a game changing effect (as well as some more crazier effects) to your fishing ability. Some may just be in for fun. You should be able to eat sushi, the pills & of course the sandwich fish. Settings - the setting menu should be roughly working here. As requested, ability to change music, change volume etc.
addedWeek 3 - Story and ProgressionWe aim to add a ‘story’ to the game. This is to measure a sense of progression. How we will do this, we want to keep as a surprise, but it’s to tie the world into one, and allow you to work towards something new. A few little fun games might be added here ;)
addedWeek 4 - The Big ContentThis is our final push, we plan to push the ‘HUB’ - a place where you can reside and place things, with leaderboards and see what else is being fished. Keys to this update are: Central HUB - home base. Tutorial to be cleaned up and finalized, a way for new fisherman to join. The ending to the lake world - typing it all up nicely. Follow us for more updates!

Week 1 - Exploration & Teleportation

We believe that fishing and exploration go hand in hand. With that in mind, this update aims to expand on exploration! This update will feature: Open world exploration - explore areas via teleportation. By exploring the world - you will find new baits, help you catch unique fish and solve little puzzles along the way. A Tablet Store for Upgrades - NEW HOOKS AND RODS! FRESH TUNAS - Soundtrack updates. New vibes - Enhanced haptic vibrations when you have a fish on the line. Easter surprises - Log in during easter weekend for an eggcellent time.

Week 2 - Stores, Food & Fishman Belt.

We plan to implement a physical store and introduce a new mechanic...EATING. Feature of this update include: Inventory and storage (highly requested)....and the Fishman belt will be provided. Also a store to purchase items. Edibles - When you eat something, it will have a game changing effect (as well as some more crazier effects) to your fishing ability. Some may just be in for fun. You should be able to eat sushi, the pills & of course the sandwich fish. Settings - the setting menu should be roughly working here. As requested, ability to change music, change volume etc.

Week 3 - Story and Progression

We aim to add a ‘story’ to the game. This is to measure a sense of progression. How we will do this, we want to keep as a surprise, but it’s to tie the world into one, and allow you to work towards something new. A few little fun games might be added here ;)

Week 4 - The Big Content

This is our final push, we plan to push the ‘HUB’ - a place where you can reside and place things, with leaderboards and see what else is being fished. Keys to this update are: Central HUB - home base. Tutorial to be cleaned up and finalized, a way for new fisherman to join. The ending to the lake world - typing it all up nicely. Follow us for more updates!

Source

Steam News / 12 April 2017

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