Full notes
Full Crazy Caveman update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Maps
- UI and audio
Crazy Caveman changes
New powerful and flexible building system, you can find multiple modular buildings in the player crafting list. First, build the foundation, then build walls, roofs, and more on top of that. Unleash your imagination and creativity to build your beautiful home!
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Reduced animal aggression and reduced animal's visual and auditory range.
Fixed an issue where animals could attack players inside rooms; animals now checks for obstructions before attacking to prevent attacks through walls.
Fixed a bug where pressing TAB followed by ESC would not display the mouse cursor and make it unclickable when returning to the inventory screen.
Shortened nighttime duration.
Reduced the number and density of animals in both maps.
Added Malay language support.
Some language localization calibrations.
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Source
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