Full notes
Full Crawling Of The Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Crawling Of The Dead changes
Glad to announce the very first update. It focuses on adding various rotation options so all players (even those without 360degree tracking) can now play the game! We decided to split the update and push this as soon as possible and add free locomotion in next update rather than wait;) Here is the list of changes in this update:
option to disable damage indicators for greater immersion
option to disable overhead ui for enemies (hp bar and name) for greater immersion
Snap rotate option for any controller (+optional 180 turn)
Smooth rotate option for any controller (+optional 180 turn)
Teleport+Snap rotate option for any controller (+optional 180 turn)
Teleport+Smooth rotate option for any controller (+optional 180 turn)
15% smaller body collider, so you can block a little bit closer to the body and still not get hit
better system to keep you inside the room. Should not push you outside the room when colliding with a wall (rare)
option to disable hurt screen effect (pixmax issue)
trash bin for game saves now enabled when at least one game slot is used
added label designating Hardcore mode to the backpack. Now you can prove anyone you are badass
fixed glitchy flashing particles while sharpening swords
Source
Changelog.gg summarizes and formats this update. How we read updates.
