Full notes
Full Crawl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
Grind heroes in your beak as the hulking bird abomination, hurl flesh-seeking skulls as the skeletal magelord, inhabit fish, squids and gargoyles or just soak in the stories from our new intro sequences, complete with voice-over from our unhinged narrator.
Main Changes:
Hero Battle Intros: The starting hero is no longer up to chance. Players battle it out in short randomized intros featuring our ghastly narrator.
New Monsters:
The gigantic bird abomination grinds heroes in his beak
The mind squid draws hulking tentacles from the earth
The gargoyle defends by turning to stone
The skeletal magelord throws flesh-seeking skulls
The tiny fish is... kind of useless. Or is he?
New Artifacts:
The Vampire Tooth drinks health from striking enemies when you're bleeding
Cadaver Burst triggers a last-ditch explosion from your monster's corpse
The Emerald Signet heals you when poisoned
New Traps
The Dart Array spits a sequence of darts from an array hidden in the decaying walls
The Spike Train triggers a course of spikes that pierces the sod, and the flesh of any who stand upon it
The Dart Trap fires a cruel dart at any intruder that dares to cross in front
Check out the full list of changes on the community forums!
Source
Changelog.gg summarizes and formats this update. How we read updates.
