Full notes
Full Craterbound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Craterbound changes
Welcome back Craternauts, I believe following this update many of you will find Craterbound much easier to play.
Tank Changes:
Tanks are now killable without EMPs. The player must shoot the tank until blue stun particles appear around the tank. Shooting/hitting the tank one more time after that will shatter it and allow it to be mined.
EMPs will immediately shatter Tanks, and are still overpowered in killing them.
Tanks are now stunned for much less time when stunned.
Quality of Life Changes:
Added loading screen
Fabricator now has item descriptions
Fixed players on slow computers sometimes falling through the world on map load
Compass direction now lines up with tablet map direction
Rocks should no longer float, or spawn on bases/trees
Enemies should no longer spawn on trees or on slopes which are too steep to walk on
Enemy spawn timer should be increased, less long waits for repopulation
Fixed sensitivity defaulting to zero
Added FOV setting
Made multitool line up with crosshair
And a few other changes...
Source
Changelog.gg summarizes and formats this update. How we read updates.
