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Steam News20 June 20224y ago

Update 1.1.0 - Tank Refactor and QoL

Welcome back Craternauts, I believe following this update many of you will find Craterbound much easier to play. Tank Changes: Tanks are now killable without EMPs.

Full notes

Full Craterbound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes2 removals
  • Gameplay
  • Maps
  • Fixes
addedAdded loading screen
addedFabricator now has item descriptions
fixedFixed players on slow computers sometimes falling through the world on map load
changedCompass direction now lines up with tablet map direction
removedRocks should no longer float, or spawn on bases/trees
removedEnemies should no longer spawn on trees or on slopes which are too steep to walk on

Craterbound changes

addedAdded loading screen
addedFabricator now has item descriptions
fixedFixed players on slow computers sometimes falling through the world on map load
changedCompass direction now lines up with tablet map direction
removedRocks should no longer float, or spawn on bases/trees

Welcome back Craternauts, I believe following this update many of you will find Craterbound much easier to play.

Tank Changes:

  • Tanks are now killable without EMPs. The player must shoot the tank until blue stun particles appear around the tank. Shooting/hitting the tank one more time after that will shatter it and allow it to be mined.

  • EMPs will immediately shatter Tanks, and are still overpowered in killing them.

  • Tanks are now stunned for much less time when stunned.

Quality of Life Changes:

  • Added loading screen

  • Fabricator now has item descriptions

  • Fixed players on slow computers sometimes falling through the world on map load

  • Compass direction now lines up with tablet map direction

  • Rocks should no longer float, or spawn on bases/trees

  • Enemies should no longer spawn on trees or on slopes which are too steep to walk on

  • Enemy spawn timer should be increased, less long waits for repopulation

  • Fixed sensitivity defaulting to zero

  • Added FOV setting

  • Made multitool line up with crosshair

And a few other changes...

Source

Steam News / 20 June 2022

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