Full notes
Full Crashed Lander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
I posted a new build for the 3.0beta that should fix a problem with re-centering the view when playing in the Vive. It should now send the proper commands via openVR to switch to Seated Mode and then re-center your view on command. You can try it out with the Middle Mouse button, Backspace, or Select on gamepad. Still working on polishing up all of the big changes made for v3.0. Currently working on:
Making the new main menu a little more interesting - especially when playing on the monitor
New Fade effect for level loading
finish 3 new Ring Runner levels
better control of sound/music volume . Currently ripping the guts out of the old sound code and building a setup with Unity 5's new audio features.
better mouselook in monitor mode.
After that it's pretty much just tidying up a few loose ends. :crashedlander:
Source
Changelog.gg summarizes and formats this update. How we read updates.
