Full notes
Full Crash The Core update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Events
- Fixes
- UI and audio
- Gameplay
- Balance
Crash The Core changes
Crash The Core - The First Update! Update 1.0.1
Fixed Event choice bug that leads to unlimited enemy skips
Fixed bug where Player 2 Specialty Salvaging would default to conductor
Starter Cards Hover Tooltips have been added to reflect card text
Consumables added text description
Consumables Hover Tooltips have to Added to reflect card text
Specialty Upgrading explained More clearly.
Weapon Damage Salvaging is shown to the player when used
Azure Champion Draw effect will activate when it defends.
Removed a bug that made Poison damage inconsistent
Voice Lines that did not belong to certain characters were removed.
The amount of Sabotage Cards an Enemy adds to your deck has been reduced.
Also Happy Birthday to Simon ːsteamhappyː He helped me design the game and inspires me every day to be a better game designer and person.
Source
Changelog.gg summarizes and formats this update. How we read updates.
