Full notes
Full Cranks and Goggles update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there pilots! Today we are introducing 2 new major features. Before you get into the game and test them yourself, here's your regular update notes... What's new in Alpha 0.15:
What changed
- Gameplay
- Events
- Fixes
- Balance
- UI and audio
Cranks and Goggles changes
Steam achievements
Bonus cars. After winning some of the advanced racing events (and 2 of the time trials), players will be awarded "Special Bonus" cars. There are 4 in total, they will appear as "Special Class" inside the Garage but they are categorised as A Class. You can race them only in A class races or in Time Trials.
Permanent start-finish line on the ground. This was a little feature you've been asking for, we've implemented it .
Start-finish line is also now visible on the minimap.
Start-finish line was not always in front of the starting grid, fixed.
We've tweaked the radius of wheel colliders (For avoiding too much sinking into the ground)
We have updated the AI balance (again). Now there are one or two "slower" AIs in each race, which will improve the gaming experience for our casual players.
Bruckenheim bridge collider is fixed.
Some button and text alignment fixes.
Player name was appearing as an AI pilot on race results, fixed.
Allegri engine sound was missing, fixed.
Allegri family (8 and Rosso) has a new engine SFX. Quote of the day: “If everything seems under control, you're not going fast enough.” ― Mario Andretti
Source
Changelog.gg summarizes and formats this update. How we read updates.
