In this update4
Full notes
Full Cranked Up update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Compatibility
- Gameplay
- Maps
- Fixes
Cranked Up changes
Hi everyone, we're happy to present you our new update
What is up
Game modes - We divided the adventure in 2 game modes, the first one normal mode is a more chill and accessible mode, the second one the challenge is the game that you already know
Multiplayer - For now we decided to put all the multiplayers mode in stand by all the content will be switch to the beta branch.
Demo – A demo of the game will be available soon, so you can tell your friends they can enjoy both game modes for the first 10 levels.
OST – The original soundtrack is already available on Spotify, We will put a new pack of the game with the OST soon.
Update - We put all our energy to deliver an ultra-polished version of the first biome and the donuts with new animations and particles. We also did a balancing path concerning the access to collectibles and secrets levels in both biomes.
Improved:
Normal & Challenge difficulties are now correctly separate (Challenge is the original Cranked Up rockets experience)
Many unique visual effects for every donut
Many new dynamic animations for each levels in City biome
New steam achievements
Better music management in level progression
Fences visual effects updated with electric particles
All secret mugs locations were changed
Fixes:
Fixed Western Level 20 bug in chrono mode when restarted
Leaderboards fixed + Auto focus on you
Fixed some objects like the catapult which sometimes project the player with the wrong behavior
Little environment bugs were fixed on levels: Western_03, Western_05, Western_10, Western_16, Western_18.
Unlockable conditions
Basics ghosts were reworked
Western light reworked
Western destructible wooden boxes lag fixed
Firsts levels performances optimized
Source
Changelog.gg summarizes and formats this update. How we read updates.
