HomeGamesUpdatesPricingMethodology
Steam News24 April 20262mo ago

First Cralon Update brings Fixes and Improvements!

Hi everybody! We just released our first update after the launch of Cralon! Thanks to all of you for following Cralon into the pit!

Full notes

Full Cralon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Balance
addedYou can now parry in melee combat using Q
fixedFixed some unreachable ruins in the Arena
changedMelee combat shouldn't give damage to friendly creatures anymore
addedAdded courage drink into the gamestart area
changedReduced the enemy evade to a lower frequence
changedImproved hit detection at creatures in melee combat

Cralon changes

addedYou can now parry in melee combat using Q
fixedFixed some unreachable ruins in the Arena
changedMelee combat shouldn't give damage to friendly creatures anymore
addedAdded courage drink into the gamestart area
changedReduced the enemy evade to a lower frequence

Hi everybody!

We just released our first update after the launch of Cralon! Thanks to all of you for following Cralon into the pit!

We’ve been watching the comments closely and collected your feedback (a big thanks for everyone who offered constructive feedback!) from launch onwards to make sure that your experience within Cralon is as awesome as possible.

So, here’s the Changelog for today's update for Cralon:

  • You can now parry in melee combat using Q

  • Fixed some unreachable ruins in the Arena

  • Melee combat shouldn't give damage to friendly creatures anymore

  • Added courage drink into the gamestart area

  • Reduced the enemy evade to a lower frequence

  • Improved hit detection at creatures in melee combat

  • Fixed some z-fighting issues

  • Fire damage during certain dialogues has been fixed

  • A logic bug in the dialogue with Pepersag has been fixed

  • Fixed that Feral is stuck in the maze

  • Fixed an issue where players could not enter the fortress if Bermutia or Urgor was killed

  • Bermutias location fixed from objects that let her stuck

  • Invisible wall in the path of pain fixed

  • Various flying objects fixed

  • Many small tweaks and fixes across various levels

As usual you can find support or leave feedback on our discord https://discord.com/invite/dSCZgKy3cz

or in the Steam Community Hub.

And if you liked the game please follow and leave a review. That would be really appreciated and helps us spreading the word.

Until then, explorers! Jenny & Björn

View on Steam

Source

Steam News / 24 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.