HomeGamesUpdatesPricingMethodology
Steam News4 July 20251y ago

Patch Notes - v1.0.6 - Adjustments to Stages

Hello Crafters, We have made several changes to the Stages of Crafty Survivors to reduce the amount of enemies of most of the Stages up to the Desert area and we added a new statue to remove the spawn timer between each

In this update8

Full notes

Full Crafty Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Crafters,

What changed

2 fixes4 additions8 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
addedWe have made several changes to the Stages of Crafty Survivors to reduce the amount of enemies of most of the Stages up to the Desert area and we added a new statue to remove the spawn timer between each enemy for those who want a faster experience. This Statue, however, will make stages harder to complete as enemies will spawn without delay and swarm the area easily. We've seen the community mentioning that some stages take too long, specially in Malignous mode for those who mostly play on it, so we decided to make some changes on the enemy count for Stages. We decided not to change the amount of Stages in the game as this will affect progress and saves of all players, so we went into almost every stage of the game to rework the waves of enemies and their amounts. Some stages were not impacted by this change, as they are later stages in the game, such as the Volcano Area or EX Stages which are meant to be challenges to complete.
addedCursed BaitAdded a new Statue to the Blessing System, available at the Sculptor's Gallery Level 9.
addedCursed BaitThe new Statue removes the Time Between Enemies Spawn, making them all spawn instantly, regardless of difficulty, enemy health and stats.
addedRemove Malignous Visual EffectAdded an accessibility option to remove the Malignous Purple Visual Effect for players who find that filter too hard to see.
changedGeneralUpdated a few localizations for Brazilian Portuguese, Russian and Simplified Chinese. These localizations will be fully completed as soon as possible.
changedALMOST all Stages in the gameMost stages have their enemy count reduced, so Stages can be cleared faster in all difficulties;

Crafty Survivors changes

addedWe have made several changes to the Stages of Crafty Survivors to reduce the amount of enemies of most of the Stages up to the Desert area and we added a new statue to remove the spawn timer between each enemy for those who want a faster experience. This Statue, however, will make stages harder to complete as enemies will spawn without delay and swarm the area easily. We've seen the community mentioning that some stages take too long, specially in Malignous mode for those who mostly play on it, so we decided to make some changes on the enemy count for Stages. We decided not to change the amount of Stages in the game as this will affect progress and saves of all players, so we went into almost every stage of the game to rework the waves of enemies and their amounts. Some stages were not impacted by this change, as they are later stages in the game, such as the Volcano Area or EX Stages which are meant to be challenges to complete.
addedAdded a new Statue to the Blessing System, available at the Sculptor's Gallery Level 9.
addedThe new Statue removes the Time Between Enemies Spawn, making them all spawn instantly, regardless of difficulty, enemy health and stats.
addedAdded an accessibility option to remove the Malignous Purple Visual Effect for players who find that filter too hard to see.
changedUpdated a few localizations for Brazilian Portuguese, Russian and Simplified Chinese. These localizations will be fully completed as soon as possible.

We have made several changes to the Stages of Crafty Survivors to reduce the amount of enemies of most of the Stages up to the Desert area and we added a new statue to remove the spawn timer between each enemy for those who want a faster experience. This Statue, however, will make stages harder to complete as enemies will spawn without delay and swarm the area easily. We've seen the community mentioning that some stages take too long, specially in Malignous mode for those who mostly play on it, so we decided to make some changes on the enemy count for Stages. We decided not to change the amount of Stages in the game as this will affect progress and saves of all players, so we went into almost every stage of the game to rework the waves of enemies and their amounts. Some stages were not impacted by this change, as they are later stages in the game, such as the Volcano Area or EX Stages which are meant to be challenges to complete.

Check the Patch Notes below for more detailed information on these changes.

Patch Notes - v1.0.6

New Statue

Cursed Bait

  • Added a new Statue to the Blessing System, available at the Sculptor's Gallery Level 9.

  • The new Statue removes the Time Between Enemies Spawn, making them all spawn instantly, regardless of difficulty, enemy health and stats.

New Accessibility Feature

Remove Malignous Visual Effect

  • Added an accessibility option to remove the Malignous Purple Visual Effect for players who find that filter too hard to see.

General

  • Updated a few localizations for Brazilian Portuguese, Russian and Simplified Chinese. These localizations will be fully completed as soon as possible.

Adjustments

ALMOST all Stages in the game

  • Most stages have their enemy count reduced, so Stages can be cleared faster in all difficulties;

  • Amount of Gold and Resources acquired by completing most Stages have been increased to compensate for the reduced enemy amount;

  • Increased the value of EXP dropped by all enemies to compensate for the reduced enemy amount, to keep the levelling process similar;

  • Volcano Stages were not changed;

  • Most EX Stages were not changed;

  • Challenge Stages were not changed;

  • Boss Stages were not changed.

Bug

  • Fixed some typos;

  • Fixed the tooltip of Well-oiled Machine as it was showing the wrong percentage for activation. This was just a tooltip issue, as the skill was functioning as intended.

Source

Steam News / 4 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.