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Steam News26 November 20257mo ago

0.93 Procedurally generated Maps and New Art

Friends, congratulations! We are finally rolling out to the main branch the update you have been asking for so long — generated maps!

In this update4

Full notes

Full Craftomation 101: Programming & Craft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions9 changes0 removals
  • Compatibility
  • Maps
  • Gameplay
  • Server
  • UI and audio
changedFriends, congratulations! We are finally rolling out to the main branch the update you have been asking for so long — generated maps! First of all, we want to say a huge thank you to everyone who took part in the beta test and reported bugs! Without you, this update simply wouldn’t have happened.
changedWhat has changed compared to the beta?Oh, a lot!
addedWhat has changed compared to the beta?We added the volcano and sulfate, which stubbornly refused to make it into the beta.
addedWhat has changed compared to the beta?We added a menu where players can choose a map (only one for now) and generate a location on it.
changedWhat has changed compared to the beta?The map you already know from earlier versions is still available, but is now more of a tutorial — the main gameplay now takes place on generated maps.
fixedWhat has changed compared to the beta?We fixed a ton of bugs that we might never have learned about if not for you.

Craftomation 101: Programming & Craft changes

changedFriends, congratulations! We are finally rolling out to the main branch the update you have been asking for so long — generated maps! First of all, we want to say a huge thank you to everyone who took part in the beta test and reported bugs! Without you, this update simply wouldn’t have happened.
changedOh, a lot!
addedWe added the volcano and sulfate, which stubbornly refused to make it into the beta.
addedWe added a menu where players can choose a map (only one for now) and generate a location on it.
changedThe map you already know from earlier versions is still available, but is now more of a tutorial — the main gameplay now takes place on generated maps.

Friends, congratulations! We are finally rolling out to the main branch the update you have been asking for so long — generated maps! First of all, we want to say a huge thank you to everyone who took part in the beta test and reported bugs! Without you, this update simply wouldn’t have happened.

What has changed compared to the beta?

Oh, a lot!

  1. We added the volcano and sulfate, which stubbornly refused to make it into the beta.

  2. We added a menu where players can choose a map (only one for now) and generate a location on it.

  3. The map you already know from earlier versions is still available, but is now more of a tutorial — the main gameplay now takes place on generated maps.

  4. We fixed a ton of bugs that we might never have learned about if not for you.

More details

The game now has its first generated map. How does it work?

  1. You choose a map (there is only one for now, but more will appear with upcoming updates!)

  2. Generate a random seed, or paste in a known one… for example, maybe you or your friend already generated the perfect map and want to replay it forever.

  3. Click “Create Map” — and voilà! The system scatters resources, volcanoes and buildings randomly across the map.

For now we only have one radial map, but trust us — we’re just getting started! We’ve finally rebuilt the system to support generated maps, and now the rest is just a matter of content. So stay tuned and watch for updates.

Art

And another big improvement coming with this update — new and improved art, as well as a better randomization system for artwork. But screenshots will probably tell this story better than any words:

Stay tuned — new maps for generation are coming very soon!

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Source

Steam News / 26 November 2025

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